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A member registered Dec 30, 2016

Recent community posts

Keep your guests happy until the leave. Leaving happy means more prestige, altough it takes time.

You can also build up your hotel, add decorations. But keep in mind that you need to prioritize. Make sure You have enough food and drinks for your guests.


Try firing that one, there might be that they are stuck in each other? However that should be fixed in latest version I think.

When hiring someone, they spawn outdoors.

Mail sent. :)



I've also noticed that the light goes through the walls, but since there are no roofs that might be it, or it may just be unity. No biggie really.

Other than that and cleaners cleaning the same room I dont find any obvious bugs.

BTW: The way the chefs work with stoves, could work for cleaners, they dont try to use one which is busy :)

Aha, got it. It might be that there are no free rooms then, because cleaners go to the same room. I find that I sometimes will have to close the hotel to get all rooms cleaned. I just recently learned about the storage spots. Very nice.

I wouldn't mind if there is some time between customers, that way I'll have time to organize, refill and collect trays.

I like it, However it really needs a way to order supplies.

Another thing I noticed is, if the room is too expensive at start, no guests will take the room, but it could have been just one time weirdness. I'll check it out again at a later time.

Starting with a few rooms with just a bed is good enough to start. Adding minifridge, bathroom, toiler and shower is essential to have the guests stay longer.

Great game.

May I suggest adding a check for cleaners if one is already assigned to an object, then other ones wont go there, and will find another object to clean?

I'm also having a bit of problem getting rooms that a further away to be cleaned. But i guess a better waypoint system for the cleaners should fix that.

Open management menu, then click rooms and add room.. then click on furniture and click on the bed and other furniture in the actual room, dont forget the clicking on the label as well.