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Johnrod

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A member registered Jul 27, 2022 · View creator page →

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Ποιό είναι το discord?

I'm glad to hear that my suffering developing this game in such short time, had a good outcome, but get ready for me to pass your highscore and reclaim the professional drunk drifter :)

Thank you Evert!

Hey guys, im a Unity Game Developer and also pretty good with C# and im looking for a team to assist! I live in Greece (TimeZone: (GMT+2))

I have not a good portofolio to share but i can share my prev game:  (Newbies Game Jam) --> https://johnrod.itch.io/gilbroths-labyrinth


Discord: johnrod#9365

We were a part of 3 people and each of us had a task which made the development of this game much easier that if we were solo!

I think teams can help you grow and also you divide the stress  of the deadline :)

It's never too late ... this jam was just the "intro" to collect knowledge ;)

Ohh i totally missed the experience on the card....i was too obsessed with killing those knights haha.

Overall as i said before great job with the game ;) I have it on my pc probably would test it again now that i know how it works!

Yeah i mean the mobile apk had this issue ;) or perhaps my phone was too small ;p

Thank you for playing the game! 

Voice acting and cinematic cutscenes was always on my "to learn" list and this jam helped us improve a lot. Im really glad that you liked the game and we appreciate your feedback!

This issue you encountered was because of the too many props and particles happening in the scene at the same point. After the cinematic we optimized it a bit (by making invisible the props player cant see) so it will not be uplayable (Thats the reason we avoided the Browser as well ... playing a game at 10-15 fps is by itself brutal ;p )

Nice to hear you gonna keep working on this game! I think it has tons of potential in the game industry!

If you decide to keep the experiance to proceed the next level consider a experience bar ;) 

Impressive work!!!, loved the pixel are the animations and the sound! 

Came across with a bug though, i jumped close to the wall and i "died", somehow the stone throw me inside of the wall and i could not move after that.

Amazing work!! Your pixel art rocks! Also i thing you have the fundamentals for a complete game. 

What i think could be fun is to give hints to the player for the "totems" around the area so the player could look for it instead of putting them random.

I loved the character and the animation (found a bug, but nothing game breaking) but overall really good looking game.

Well done! Not gonna lie, i still dont get how the enemies die haha

Good Job! Really unique idea the art you have!

But i would really want it to be a bit longer to be honest.

Well done! The music as soon as i took the satan card was epic ;) 

First time i played it on my phone and it has a vision bug...you cant see the prices of the last 3 cards in the shop. Overall great job, and for 1 day of development your king!!

For 14 days of game dev experience you did a extraordinary work keep it up!!

I was like this is the last level....it must be haha nope ;p 

Really nice work, but dont underestimate the audio for your next games!

Great game my friend! And the sound just amazing! 

I died so many times to the lazer until i read the description that you can also move your clones ;p

(2 edits)

Hey fisher2470 thanks for playing the game!

About the key, there is a barrel in there which you can pick and place it under the it. After you do that you will be able to jump to the barrel and reach the key ;)

Not gonna lie, the last 3 days before the jam finish i probable had 8 hour sleep in total. ;P 

Your game is amazing....well done! 

I really loved what you did with the card as a weapon, the animations, and the audio!

I would love to see some difference between levels...and I would like to know where the level ends 😂 (some ideas for your next game!)

Great work in your game! The controls are smooth and responsive.

One advice for your next platform game, give some attention to the environment as well.

Nice work with the game, but I would really prefer a bigger menu and controll UI.

Also for your next game I would suggest a "Dead Zone" outside of the race street so the player can return to the race, because somehow I manage to leave.

Really nice story!

And the audio  was smoothly and beautiful as well.


The only "issue" I had was with the sfx of the text I would prefer like the half of the volume it had, so you can keep the focus of the player on the music instead.

But overall great job!