I got got stuck for a while, probably due to taking in too many survivors, forcing me to spam plains explorations every day, until I hit a streak of unlucky events, ran out of water and had most of them die, which was a bit frustrating.
That being said even though I felt like I was making no progress, the game was definitely not boring. The writing is very fun and the events are varied enough not to get stale in the time I played, which is impressive for a jam game.
Regarding the UI, I got a bit confused about the resources needed for crafting. It shows the icon for scrap, which makes sense, since that is the resource it needs, but then it shows the icon for population, but actually asks for survivors assigned to build (as far as I understand), which took me a while to figure out.
I would also suggest adding more sound/animation effects to the UI, and maybe a different font, but those are mostly nitpicks.
Lastly, there is a very minor bug (I assume), where the exploration probabilities show the numbers from the last day, until you assign someone to explore.
Overall great work, even if it was too difficult for me to get to the rocket.














