Really fun game. I loved the mechanics and adding the leaderboard was really cool since it made me play over and over to get a high score lol :p
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GOLDSICK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.615 | 4.615 |
Concept | #4 | 4.308 | 4.308 |
Overall | #5 | 4.135 | 4.135 |
Enjoyment | #8 | 3.846 | 3.846 |
Presentation | #24 | 3.769 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot 3.6, Aseprite, Audacity, Bosca Ceoil
Use of the limitation
A dragon lurks in the shadows. Feed his lust for gold, lest he burns you alive! Also casino mechanics I suppose.
Cookies eaten
None
Comments
I loved the strategy of using the replicas. Really creative and satisfying game! Nice work!
This is fantastic - the art, the animations, the simple implication of the dragon with the bobbing eyes… the replicas were also a brilliant ‘aha!’ moment when I figured out how they worked. And the risk, gambling, and continuously increasing and accelerating greed meter is the best example of the limitation I’ve seen so far!
(I also appreciated discovering how holding e is an alternative to having to press it continuously)
I got to 172 as my high score! I never quite got to the replica mechanic when playing because I was having fun with just gambling for coins and giving it to the dragon as quickly as possible, but on my next play I think I'll try it out too.
One thing I noticed was that the two doors next together in that lower level are placed very close to each other, making it a little harder at times to enter the right door I wanted to go to especially when I was rushing. A small gap between the doors might make navigation a little easier. This was fun!
That was a lot of fun! I think I survived for like 222 seconds. Good game!
It was fun, liked how you implemented the greed limitation into it. I think the greed bar move a bit too fast and the gambling shrines take a bit to long to give a reward, but other than that solid, liked the statue shrine at the bottom!
Incredible game! Love the minimalist drum music, it really made it feel tense without being too overbearing (still had it playing in the background while writing this review and never felt tired of it). The replicas were very intuitive to understand for me. I would have preferred an alternate keyboard layout because my left hand can't spam the E key as fast. It might have also been satisfying for an automatic-rapid fire that ramps up in speed the longer you keep it held down. I really enjoyed the idea of unlocking deeper dungeon rooms and managing the gold income, but having to press E 100+ times in order to keep playing was not as fun as the broader concept of managing your gold/dungeon rooms. I really had a lot of fun getting a couple replicas up and running. My personal gambling army. That was an unexpected element to the game that I really enjoyed and wish it was possible to play longer before the dragon got too greedy. I also like how the replicas are shown visually. Great efficient use of the art assets.
Fantastic work!!
I going to wear out my e key playing this game lol. Super creative and fun!
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