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JankFank

39
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2
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20
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A member registered Mar 07, 2024 · View creator page →

Creator of

Recent community posts

Glad you like it!)

Thanks <3

Hi! Yes. The original jam version even had the subtitle "Potion Craft meets Papers, Please".
I love Potion Craft, so the text and graphics were hugely inspired by it.

Thanks everyone for support!

 I do use a VPN. In my location , it's the only way to reach Itch

Thanks!
I just worry that the game will not be indexed at all, like my previous projects were.

(2 edits)

Hello!
I released a game called Opus Morphosis 4 days ago, and I really hoped that I would finally get my game indexed if I promoted it outside the platform. I got some results, but without indexing, my game is almost unreachable for people on the platform.
My trailer performed well and was Top 1 in Release Announcements, but still, it didn't speed up indexing.
I have already written two letters to support@itch.io and still haven't received any answer. (ID 383671)
Is there any way to still appear in "Most Recent" or "Latest Featured" when the game gets indexed, and is there any chance it will happen at all?

I read https://itch.io/docs/creators/getting-indexed. My game is not a scam, spam, or virus. I really put my heart into it.

Link: https://jankfank.itch.io/opus-morphosis

Also, all games on my account haven't been indexed, first game is one year old. I have no clue why. Please help.

Papers, please meets Potion Craft

You play as an alchemist capable of turning people into animals. The King of a distant kingdom has asked for your help with a certain secret matter, but first you need to earn his trust. The thing is, this kingdom full of real oddballs!

Out Now: https://jankfank.itch.io/opus-morphosis

Wow, thanks! I really wondered what is my overall rank.
Feels not bad for the first jam

I actually expected some goofy-ahh game from Rye
But it's turned out smart and interesting. Really like it

It's really an achievement to make something story-driven and that heartbreaking in just 4 days
Impressive work

You can change sensitivity in settings (esc in windows version and double esc in web)

My friend tested the game on some state of development and finish last level with 0:00:87 left
I am really happy, that I achieved right timings

Not a lot of first person games on the jam
And THAT GOOD is only one

Yeah, I am a huge fan of pixel perfect graphics.
Your game give me some vibe of Animal Well

Most visually pleasant game on the jam for me
Sound design is perfect

When I don't press any button my character continuously go left

I feel like there is a lot of potential in this game, but this input bug make it really hard to play
Ending is strange, but i enjoyed the concept. Keep it up!

Market Pliers doesn't know that this is the only night 😭

Ahahaha
This random back to the bone sample got me

Visual is insane! Love it

you're right lol

Ultra cozy

I thought I'm done with coding for a while (T o T)
Idea is really creative

Like the concept
Really want to see more levels

I LAUGHT AUDIBLY WHEN SAW THIS SCREEN 
hat and boots worth it

Reminds me quantum league (forgotten multiplayer fps) somehow.
Great game by the way!

Super addictive

I expected games like this after theme announcement. (Got same idea at first XD)
The game feels good actually, like it

Featured cat is Maxwell) Just a meme model
Thanks

Super chill
Love it

(2 edits)

yep, thats how first person games in web work(
Thanks for the feedback

It's harder than sounds)
Art is super cozy

I needed some time to realize that towers can hit each other, but then it was so much fun! (yeah i didn't read description)

Red blocks build goes brrrrrrr

I dont think so (
I just desided to finish game in experemental version. Doors are fixing in it

Checked. That's save problem

I have double doors on satellites, so kerfus cant go in and fix server. Maybe that's because I sarted this save in experemental versions...

Hi. I don't know if anyone has posted about this already, but one of the signals has a photo of the old base.