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James B Barrow

48
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26
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A member registered Nov 28, 2019 · View creator page →

Creator of

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I enjoyed the concept of the game, and being the leader of a little army of lads was enjoyable at first. I liked that there was a choice between which rebel I could recruit when my army defeated one.

However, it is not clear what I am meant to do as this strange orb. I was uncertain if I could do anything to help my army except move them. Some tutorial or controls being listed would absolutely improve this game.

Sadly, this seems rather unfinished but I do like the idea of it.

I had a great with this game, my initial horror expectations were subverted after that intro haha! I loved being a little parasite lad. Also, the handheld console idea was brilliant. I loved how the buttons reacted to my input!

The levels were perhaps a little large imo with a lack of things to do in them, despite having more people I could headlatch. I felt no motivation to eat the bad vibes of those regular people. I was also a little confused by my resulting negative score despite avoiding the majority of the good vibes but perhaps I overlooked something.

Overall I think this is an excellent game, top notch execution of the idea. Now how can we make this parasite friend real? XD

The concept and mechanics of the game are great. I enjoyed the idea of destroying/cleaning up the level!

From what you managed to get done, I found the game satisfying to play though perhaps a little unclear how to interact with the cleanup tools at first. I think it's great you still submitted the game despite not getting the time to fully realise your idea!

This is a fantastic game. I love the interpretation of the theme and the mechanic of adding to the level to be to able beat it! The block variety was fun and created some interesting dynamics.

This is more of a nitpick, but my only gripe is the platform lock-in control being the same as jump. While I like the simplicity of it being one button, I am so used to forgiving features like coyote time with jumping in other games that I would often place platforms when I was expecting to jump instead. Particularly with the bouncing platform.

That was my only issue though, everything else was top notch! I wanted to keep playing when it was time for me to stop. 10/10

A very fun simple game. Love the simplicity of the artstyle and controls!

I did find it hard to get enough presents in the time the game gives you but it felt fun despite that. The invisible walls confused me at first. Something visual like fences would have been nice to make it clearer where I could go.
Also, I'm a little confused as to how this fits the theme.

Nonetheless, great game! I enjoyed it.

This is a great puzzle  game. The artstyle and audio design was amazing! I enjoyed the simplicity of the mechanic, very fun to play.

It did take me more time that I'd like to admit to figure out how to bully the bully. Though, I'm not sure if that was just me being oblivious to what is an obvious place to put the card in hindsight XD

Enjoyable game, would bully again (in this video game lol)

I enjoy the concept of this game a lot. I liked the decision making of having to choose between units and buildings. I found the dialogue interaction when failing especially fun. I also really enjoyed being on the side of the enemies!

However, I felt discouraged to continue playing the game because it felt like I needed to put in a lot of time into grinding through early runs where I was unable to do anything meaningful. This was due to needing to constantly spend my currency on temporary units rather than the buildings to survive. I'm sure it gets more fun when you unlock more of the upgrades but progress to do so was not as fun as I would have liked. I think letting units survive between waves would have allowed me to use the buildings more. I also felt like I was doing something wrong because I wasn't able to do anything during the prep phase when I joined the monsters due to lack of currency spent trying to survive.

I do think this game is very promising and could be very enjoyable with a bit more tweaking and balancing. Oh and I thought it was a great interpretation of the theme too!

I really enjoyed the atmosphere and art direction, even though it's not the sort of game I would play. I think it's a creative interpration of the theme and I thought the main mechanic was great. Reminded me of the chaotic fun I've had in various game character creators in the past!

I think it would be better if the tool controls were a little better. I found it hard to tell when I could click to use them and the rotation of them was a bit confusing. I also found it unclear that I was meant to click the text to proceed at first. 
Side note, I'm not sure if it is intended but I was able to pass every monster without any modifications to the face.

Either way, I had fun! Great job with the game.

Loved this game. It was simple to get to grips with, surprisingly addictive, and thoroughly enjoyable to progress through. The upgrade system was excellent!

The only things I would have liked to see is visual indicators for both confirming that I was hitting a tower, as it was hard to tell, and an indicator of where the next turret was going to spawn, because I was surprised by a sudden turret appearing on me and ending my run a couple of times.

Brilliant game, 8/10 would fist again.

Hi there! If you hear a monster nearby, do your best to steer clear of it. They will only see you in a very short radius, so you do have a chance of avoiding them if they detect you. They can hear you quite well from a distance so be wary of making sound when they are nearby. Thank you for playing!

Thank you for playing! I pleased you enjoyed it :)

Thank you for playing! I'm glad you enjoyed my game :D

Thank you for playing! I'm glad you liked it :)

Thank you for playing, I'm glad you enjoyed it!

Thank you for playing! Having now seen a few people play, I can see how the controls in combination with the magnet forces can be quite frustrating. I appreciate your feedback!

A creative interpretation of the theme! I really enjoyed the puzzles and the visuals were polished. A fun and intuitive game!

A fun little game, with satisfying movement, nice music and visuals. Having some things work with the same colours and others work with the opposite was a little confusing at times. Nonetheless, the puzzles were great fun and left me wanting more!

I really enjoyed this! Loved the references, art and music. An interesting interpretation of the theme!

Very fun to sail around sinking the other ships! I quite enjoyed the weighty feel to the ship and the card mechanic was interesting! I do feel like there could be something more skill oriented in the game to balance out the luck-based/random side of the card drawing and shooting. Otherwise, a fun game!

Great mechanic and puzzles! I enjoyed the minimal visual style. Would love to see this taken further!

A great interpretation of the theme! An enjoyable and easy to learn game with some good brainteasing puzzles!

Really enjoyed playing this! Loved the music, visuals and puzzles! Great little animations. I did find the magnet flipping a little difficult to get used to though, and the momentum section took a few tries to work out. A fun game nonetheless!

Thank you for your kind words, I'm so glad you enjoyed playing it!

The stealth mechanics and animations were great! However, the camera was really difficult to get used to gameplay wise and the motion of it was a tad nauseating at times. Otherwise, it's fun game!

I really enjoyed this! Top notch atmosphere and visuals (Loved the warp effect). The sound design was great too. Well designed puzzles and I liked the Yogs references! A great game.

Thank you for playing! I'm pleased you enjoyed it!
I have now realised that some of the magnetic force do make it frustrating and tricky to control. I'd tested it so much I'd forgotten to try not lining up my leaps, which is definitely the way to control your direction more easily!
I really appreciate your feedback :)

Thank you for playing, and for streaming it! 
In hindsight, I'm now realising some of the magnet forces do make it frustrating to control at times and seeing you play was really insightful!
I really appreciate your in-depth review and feedback :D

Thank you! I'm glad you enjoyed playing it :D

Thanks for playing! I'm glad you enjoyed it :D
(and no worries about the comment bug!)

I really like the idea of this! The mechanic is really quite interesting. However, the lack of control over the ball's initial direction and the inconsistent bouncing direction made it quite frustrating to use.
I did enjoy the pixel art and the music choice. Nice atmosphere.
(I might have found a bug too as I could infinitely jump if I hit the ceiling!)

I really like that idea, thanks for the suggestion!

Gave me a good chuckle XD

Great pacing, would be cool to see it taken further!

A fun idea, cute slime cats!

Really enjoyed this one, great job!

That victory screen D: Fun game though!

A great concept, really felt like a cat!

It's surprisingly satisfying to tear up the ground!

I enjoyed bouncing around, very satisfying to play!

An enjoyable game idea!