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I enjoyed the premise of this game. Chilling out with the slimes producing coins is a fun idle clicker idea. The sunset art was a lovely choice for a background too.

Having said that, I found the pacing to be painfully slow. I think this would have been fine if I didn't have to click the coins to collect them, or if there wasn't a limit to the number of coins that one slime can put on the screen at a time. I also don't understand what the motivation to use the more expensive food is, as they all seem to do the same thing as the watermelon.

Overall, I enjoyed the concept! Highlights being the artstyle and sound design (the noise for the slime dropping a coin still has me laughing XD)

Thank you for playing and for taking the time to comment! Painfully slow is right! Definitely could have benefitted from some sort of progress indicator on slime growth so you can see what the different foods do etc