Thank you for giving it a spin
FegNiwtons
Creator of
Recent community posts
you are 100% correct haha I plan on keeping up with it afterwords. Ive been having a laugh at my decision not to use godots progress bars because i have found them kinda buggy but then having nothing that kinda shows the player they are progressing XD Thanks for playing and taking the time to comment!
The beginning IS a grind. I was thinking maybe the first slime should go "faster" than subsequent slimes or maybe a little tutorial tip on how to get the most out of it once the game "pops off" at the first split. (if you save 4 gold coins prior to split you can feed the babies watermelon and then they will grow to gold production size in two feedings for example).
I think some sort of "growth" progress bar would also prod the player through that initial grind better. Thanks for the feedback and thank you for playing!!!







