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The beginning IS a grind. I was thinking maybe the first slime should go "faster" than subsequent slimes or maybe a little tutorial tip on how to get the most out of it once the game "pops off" at the first split. (if you save 4 gold coins prior to split you can feed the babies watermelon and then they will grow to gold production size in two feedings for example). 

I think some sort of "growth" progress bar would also prod the player through that initial grind better. Thanks for the feedback and thank you for playing!!!

sounds like you have great ideas to push it forward. good luck!