Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gamesbysutherland

43
Posts
11
Followers
1
Following
A member registered Dec 02, 2024 · View creator page →

Creator of

Recent community posts

hey thanks for playing. I hade an attempt at a more significant feedback (numbers/sounds) but it didn’t come together in time for the jam. 

#relatable. 

Thanks for playing.

oh I misread. When you die the hand has three red buttons. You can press to unlock abilities on each finger. And they have costs

hell yeah great notes. thanks for playing

screws, wood, metal and orb

thanks for playing. 

sounds like you have great ideas to push it forward. good luck!

fun. well executed. Good mechanics. Well done!

This is a crazy ambitious project for 1 week. I was not very good at it. But I can see the idea. A great spore cell feel which was the best part of that game. Neat game. Good job.

There is a fun concept here. I couldn't quite figure out how to assess people. But simple to play. Nice art. Well done.

Looks great. Probably needs some more feedback as to what the effect of an item is. Starts real slow. But the bones are there. Could become a fun idle game or one of those desktop companion things that sit at the bottom of your screen. Great art.

Looks great. Probably needs some more feedback as to what the effect of an item is. Starts real slow. But the bones are there. Could become a fun idle game or one of those desktop companion things that sit at the bottom of your screen. Great art.

The animations were great. It played well. Nothing say christmas like destroying santa. Well done!

I love this idea. Great concept. Might be better as a point and click. But fun and silly in all the right ways. Good job.

Great use of textures and cool sprites. Felt a bit slow in terms of the action. But the bones are here for a fun little shoot em up. Good job. 

Some good first steps here. I didn't seem to be able to join them. But I did beat them. Good luck and keep having fun making games.

I really liked the real world battle maps. Great choices on them. High difficulty. Hard to parse exactly the balance/expectation of what each army is made up of to make strategic choices. But I suppose that is learned through play. 

Cool idea. Fun. Great job.

Very fun. There is a game here. Good job. 

Took me a minute to figure out. Loved your robots. 

Fascinating puzzle game. Lots of puzzles already. And well put together. Great job.

This is awesome. Reminds me of the sections in hyrule castle in Orcarina of time. I also love the use of music to clearly delineate when your character is safe, suspicious, or being chased.

This was fun. Very Binding of Isaac/Enter the Gungeon in feel. Great progress in a week. Well done.

There is something really fun about the wrapping game. That repetitive mouse motion timing thing. Very good. And loved the silly yogs references. I hope they play it on stream. Good Job

Great iteration on the theme. I enjoyed your rendering of Queen Square. And I had a great time beating up zombie Lewis. Good job.

yeh a bit of a randomization problem.  And I totally agree. Thanks for playing.

nice to know about the colour options. I didn’t even think to look. Well done.

that’s always annoying. Good luck finding it.

I love an auto battler. Love the melons. And I'm going to play it a bit more to see what kind of fun mix there is. I was very bad at this game but it seems very fun. Good job.

Delightful. Works well. Fun vibes. And who doesn't love colluding against Zylus. Well done. (enjoyed watching your progress in the discord too) 

Great work trying to pull together some fun boss mechanics. Something in the actions(attacks/movement) felt a bit unresponsive. But a cool little fight or two. And fun use of the theme that the next character wins for you if you lose. 

Some fun dialog and who doesn't love the option to vanquish or seduce. Good times. Good job.

I stole so much christmas. And my heart grew zero sizes. Fun silly santa running game. Good job.

Took me a bit to realize that I could move stuff around the board. Interesting idea choosing how to min/max your match three items. Found the black and  white and the scale of the pixel art hard to comprehend/look at at times. But that's probably just a contrast issue. Great job for 12 hours.

I like the idea. Great pixel art. 

Cool idea. Well done on what you were able to do. 

Really cool idea. Such a simple concept with lots of potential

Silly emu. Silly Game. Good times.

Its a cool idea. I like fighting the old versions and getting strong. Cool idea. 

Interesting concept. Really hard to grasp. Maybe I'm just old. I like the pixel art.

Super fun to play. Very clean ui and execution of play. Balance (as you mentioned) is a bit wild. But so much great work in such a short time.

(For your notes: I did crash on my first run. Something happened with my thralls and enemies when they came together but it could have been anything)