Nice, would benefit greatly with more minigames
jakob_reborn
Creator of
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What a way to tell a story! Best one I played so far. I broke the game somehow, but was intrigued enough to keep playing. SImply amazing to be honest. The only feedback is to maybe make some of those decisions even more impactful? (i thought that not banging on the door 2 times, made me lose the comrade route, but not sure). But it's a strech really as the game was great on it's own. Managed to finish it in the end. Rating it 10/5 :)
Is there a 2nd "good" ending? Would play it again if there is :)
Hi, I'm a Level Designer, looking for a team, for this jam. I mainly use Unity. Here's a little portfolio piece, which i think vibes with the jam idea:
I could also do some game design work if needed, but mainly i would like to contribute with levels and defining gameplay. Looking forward to hearing from you :)
My discord: jakob5408
Amazing concept, I'd give it 6/5 for the special object implemantation. Would benefit greatly from adding a simple checkpoint system, as having to replay all these steps made it very jarring, and ultimately made me not finish the game. But I really enjoyed what is there conceptually, and some of the gameplay elements.
Amazing concept with those two cycles of gardening and defending. Really enjoyed this one. Would benefit from maybe a little more feedback on the garden, as I wasn't sure if my watering was done right. And submitted 10 seconds before deadline, wow, congrats on the game. Really enjoyed it. Only 1 rating so far, a shame.