Awesome little game with a lot of possibility for increased gameplay. I like that there are a couple of enemies and they each have different personalities, either go straight for you, go near and fireball or shoot arrows but flee when you are too close. I like the variety and would love to see even more. I would like to see a score system implemented so players can compete with each other. I like how the light interacted to the player. I think the spawning delay can be decreased just a bit or allow more than one to spawn at a time. I only noticed one glitch and that was an enemy was swapped with another. Maybe increasing the glitch timing would make it more entertaining. I know it was tied to the 60 sec theme but I'd rather see more glitches in a 60 sec timeframe instead. Really would like to see if this project goes further.
Play game
Dungeon Glitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #17 | 3.488 | 4.200 |
Polish | #23 | 2.824 | 3.400 |
Audio | #25 | 2.741 | 3.300 |
Functionality | #32 | 2.408 | 2.900 |
Theme | #36 | 2.491 | 3.000 |
Concept | #36 | 2.574 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Submission
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Yes
I followed the theme
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