a brand new Jeep Ford Hyundai Wrangler
ineptdev
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keys seem important but i have to open the menu to see how many i have
chests have keyholes but they don't use keys but the darker ones don't open all the time like the light ones so i thought i needed a key
rooms where i find a key are marked with a key for some reason but rooms with locked doors aren't marked at all
golden compass never appeared in my inventory and never showed anything on the map
every time i got to the white rabbit man the game would break and id be offscreen but after a while id appear back onscreen, never killed him though
health items heal whole numbers and enemies deal whole numbers of damage but the healthbar is a tiny non-segmented bar for some reason
7.1/10
the tutorial never told me what buttons did stuff, was i meant to just keep looking in the settings menu to find out?
i was confused why i was being forced to infect things with malware when i was just supposed to get an education here and then i became Evie so i jumped off the room because the itch.io gif has her doing that but that killed me and i had to go all the way back through the tutorial, become Evie again, make the smarter decision to take the fire escape stairs, only for a 3ft drop to also kill me. nah but game seems like a 9.5/10 tho maybe. Oh also Evie said "you don't even need log into a session or anything like that!!" she said. ,which is prolly a typo.
my hud disappeared and i couldnt shoot anymore and i saw every guy through the walls and the game kept saying "Aborted" and then i got stuck in a drone that couldn't do anything but move left and right and the pause menu broke too. my 2nd time through it broke again at the same part where i fell into a pile of white stuff :(
Crouching (while falling) makes you move faster because the idea was that you'd jump and then go into a crouch to bhop around rly fast, but then crouch has to make you move slower while jumping because being perma-crouched would look less cool compared to the bunny hop motion (perhaps this insane).
Reloading is supposed to be cringe because pros refill the gun by putting bullets in hair but i keep forgetting to add enemies that shoot bullets.
"get all of these mechanics and interactables to work well together in one cohesive level" ive yet to find out if this (and making a good tutorial) is possible
i cant get past the advertisements level because rockets keep falling on my head and oneshotting me and i dont want to be a noob and use saves or lower the difficulty from abandon all hope and i spawn in with no shotgun boolet so i have to resort to stabbing the big mech man for 10 mins (maybe im supposed to go in the river but that always got me nuked)
- bit cringe to automatically switch to the SMG if i pick up ammo for it when im in the middle of using the shotgun
- bit cringe to let me switch to a gun that's out of ammo and then when i try and shoot it in the heat of battle it just uses my only railgun shot instead
- ui/hud good, level design and texures good, epic game (pls add checkpoints so i dont have to feel like a scumf#$% pressing the save button)
- it's about damn time we got a ROR sequel
- I like that the source code is included so I don't have to decompile it. but I'm completely smashed to read anyway.
- "attacks are automatic" i didnt play too much of ROR so maybe i don't know what's going on but i can't seem to beat the final pink square that infinitely spawns its protector
- +3 pts for SDL 2 usage, and the square squishes a bit when landing so this is already top 10 AGDG games right up there with the original ROR
Yeah the menus are WACK when using a controller tbqhwy with just the tiny arrows or cirlces being slightly darker. I beat the space level and i like that it can be almost as BALL BUSTINGLY hard as monkey ball without requiring sub milimeter level precision on the stick constantly like monkey ball, or fiddling in place to get the camera to move like in monkey ball (tho while i like the 90 degree camera in this to be able to focus on my left stick i still wish i could stop sometimes and have a little more camera control just to look ahead or get a better view of a jump that i can't gauge). Also the ball doesn't really have much bounciness to it which i suppose is fine, but when i do land from up high it's kinda hard to tell when the bounce has stopped because the camera is at a high angle and there's no landing sound and the bounce just feels kinda weird?? or maybe im just too used to bouncier sorta rolling ball games like tower unite ball race or monkey ball or marble blast ultra idk
i got past the rly hard part in the space level and then i went up the ramp while hugging the wall like i did with the other parts but the camera was orientated in a way where i couldnt see that i couldnt hug the wall on this one and i died and then i spent 20 minutes trying to get back there after getting there first try and then i accidentally pressed Quit in the menu i think because my mouse was over it but i was on controller and i couldn't go back to the space level and ayako didnt ever seem as scared as i was
8.5/10 game, rly good, might beat space level later
https://files.catbox.moe/v0a03f.bytes
is this the right one :? i think it took me 6 hours just to get to the red level
is the rabbit that says "hahahaha!!!" supposed to teleport? he didnt show up in the brown level at first but then he was there and when i talked to him in the red or green level it panned alll the way over to where he sits in the purple level
is the red level finished? i try and do what the hologram does but i just randomly detach from the grab thingy and maybe 5% of the times the wall would give me a boost so i only made it past them a single time, just to get dumped onto a floor that apparently disappears and sent me back to the purple level, which like wtf dude? is this game trying to troll me or something? i can swing the stick as fast as i can just to get a tiny jump 50% of the time and half the time im moving the stick as slow as i can i get flung across the entire level. is the colored stick stronger than the white one or something? i do the same jump in the same exact way 100 times and get a widely different result every time, i wouldnt be surprised if it was completely based on rng. also i cant tell where at a corner that the floor ends and wall begins, its like rounded or something and feels wonky.
is there a day night cycle? everything got dark.
bionic system is bit complicated to use innit? i'm trying to decipher mystical texts and mashing different buttons to try and figure out what these strange relics do, i got filtered, couldn't get to the boss level (i assume there is a boss level).
i tried surfing a bit but couldn't manage to do much other than fling myself into the void and i forgot to set a recall. perhaps put which key activates which bionic on the hud.
i couldnt found out where to go, i got kerosense and an elevator pin after pressing enter on everything i think, but its hard to tell when i can barely see and i turn really slowly and every door and room looks them same and has a long transition between them, mayb i didnt have enough STR to open doors iduno
and i like Software Automatic Mouth as much as the next guy but id rather have silence than him slowly reading everything
ummm games pretty good tho and its liek above average in interesting-ness and ZeroCombat RPG is a kewl name
strongest hrb player, sat in the chair and saw the vault
- >"hold down Z for it to automatically swing my weapon upside down"
hold Z to melee :?
oh also you can just aim up into jellyfishes to kill them without having to be pro, i forgor to call more attention to the hologram in level2 that shows this
and the secret to shooting 15 bullets at once to open the vault is in one of the screenshots on the itch page
fixed face:

there's a few thin platforms that you're able to fall through so i was confused the whole time on what i could or couldn't fall through
howd you make the top of the window black wtf
i couldnt tell that the next set of targets in a level were faintly visible because i thought they were just stuff in the next level in the background
erm does water kill me or not
kinda easy to miss the talking animal critters
anticlimactic, the "thx for playing" didnt even have crazy flashing colors or sound or anything
9.5/10, this game threatens me
i kept trying to read the books with R but then i was like "oh yeah it's" S but then S wouldn't work because i had already pressed R
this cunt is really bad at climbing ladders
i got the password osc4r0 after beating a level but using the password put me at the level i already beat, dunno if intentional
is this supposed to be like the last gaurdian or ico
what does bonka smell like
the character controls like ASS, i'm randomly flopping around, i'd have just as much luck progressing by wiggling the joystick around with my asshole (like your mom did to me)
also it's unclear that you can control the green stick because it never tells you
i quit when i got a cookie but couldn't figure out how to use it
why is the crane empty half of the time that i click
why do i combine abunch of circles just to get a useless fucking barrel that just gets destroyed by a random meteor, but the meteor doesn't destroy the big evil radioactive circle but instead makes it bigger?
why do the bombs sometimes explode and sometimes not
MONKEY????
my highscore is 1,260 and i'm not sure if this game is supposed to have any logic but i think i like it more than i hate it








