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inchDev

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A member registered Oct 16, 2023 · View creator page →

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Recent community posts

I really like the style and whimsy this game has! I wish that enemies would start spawning on the second loop, but overall I think a cool concept!

This game has so much style! Really nice juice on the visuals 

So glad you like the movement and the sheep behaviors! And thanks for playing! Good luck as well

Yes dashing is usually fun! Thanks so much for playing

Thank you so much for playing! Glad the sheep were entertaining

Thanks for playing! We didn't even realize it was a bladerunner reference LOL

I like the thrusters for the robot cat! And the dogs I enjoy the sci-fi take

I love all the feedback everything feels good when you capture it and is obvious when it's going to attack :)

I like the audio tracks! I like that each level relies on different platforming skills too :)

I really like this! Combining the audio loops with shooting was super cool! Made it fun to position around the screen

I think this is so cute! The audio sells the panicking as it continues

I love the bug twist! I I think the tutorial does a really nice job at onboarding

I really liked this idea! I would like if maybe there was a way to kill echoes? It felt like the more I played the more I had to remember and you can't really remember all the movement patterns so I got frustrated

Thank you so much for playin!

This game is so ambitious! Big fan of all the little critters they're very cute. I wish the game was a little faster paced but overall good job fitting so much content in!

I really like the different states as a mechanic! Definitely challenging for me lol

I really like the ASCII style art! I think the audio is super successful too

I really like this take on loop! Made me stressed and invested in the game. Really liked the campaign rhythym section. It feels like you all incorporated the big types of gacha games 

Thank you so much for playing! Glad you liked the assets :D

This game made me smile so much! The mechanics all really come together nicely with the positioning and I really like the comedy from the horse stacking and end animation. 

This had me so invested! I really like the coupon mechanic it made me feel so good when an item was on sale. Made it to day 8 and it started to become a memory hell but I think that's good!! The assets and audio are great as well. Really enjoyed the divorce option at the end 

The audio is super great here! I'm curious about if there was a time limit wether or not that would add to the skill/stakes of the game? Really like the concept though :)

I really like this concept of a farmer/werewolf! I think inspecting the sheep is also a really cool way to give more depth to the farmer mode. I was a little confused on if I wanted sheep to have a symbol on them or not? I wasn't sure if they were positive or negative effects so I got scared lol. Good job though! 

Like another commenter I also couldn't get the buttons to work. I think also the game could've helped me better understand which surfaces I can move onto cause I didn't know you could move "through" the little ledges 

I liked the atmosphere of this game 

Love the style! I played it on browser so I was having some issues with right clicking but overall I can see this game being a lot of fun! :)

I tried playing on browser and couldn't get it to work unfortunately :(

I really enjoyed this approach! I think most people did puzzle games so I enjoyed this. The slide physics getting harder to deal with as you get bigger was super fun too! I'm not sure if maybe I just never reached that point but I think this game would've been really good to get all existential and change your environment and enemies around you (again maybe I just suck).

I got stuck on I think the third level? ( The one with the water bridge). I wish there was a way to cancel out of the potion throwing because sometimes it was very annoying to waste a potion and then start all over again. I also think some of the trajectories you had to make were a little too precise. I really like that you had to use trajectories though I think that makes this game really unique for this jam! Also nice art :)

Doesn't work on browser. The concept is cool though I wish I could play it 

I think that this game's difficulty spike made it really frustrating and I didn't end up finishing it. I also think that the game didn't always choose the right box for me to scale even if I was closer to it than another box which was also frustrating.

I think the player's movement controls feel a little unwieldy because the walking speed is much faster than the jump height. I also think the start-up for shooting the gun when you need to shoot something midair was frustrating.  The levels where you had to bounce the projectiles felt a little too tricky to try and get the angles right. I really enjoy the use of shooting projectiles through the teleporters and trying to activate buttons that change the level I thought that was the most interesting part :)