Play game
Eco-Explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3558 | 2.965 | 3.077 |
Style | #4380 | 2.594 | 2.692 |
Overall | #4428 | 2.594 | 2.692 |
Enjoyment | #5012 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you use the "scale of sound" to communicate with sea creatures. The higher the pitch of your signal the bigger the creatures you will encounter.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
I think this is a really neat concept! But I never quite figured out how to make good use of the sonar, and seemed to do best when I just ignored it in favor of speed
After being eaten a couple of times by an enerme and unidentified greature I reached the base, however, I did not quite understand the mechanics of sonar. Is it supposed to repel creatures?
It did work on browser for me if it helps I'm on chrome on windows. I like the look of the game overall, my only issues was I felt like just speeding past things was easier than using the sonar.
Doesn't work on browser. The concept is cool though I wish I could play it
That's really strange, I have tried on two different computers and it works fine. Did you tried to play on fullscreen? Because when you click on that option the game pauses until you click again on the window.