Jump needs tweaking cause feels weird sometimes. Like in a dream you never actually die so the game is holding on that concept but since it's my second game i have no idea how to sell a good background story yet :/ about 3rd scene if you wait 15 seconds the above plataform comes down. I will continue this game from scratch some day tweaking the bad stuff and make it right, really appreciate your comment c:
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I like the hole concept, reminds me of Hollow Knight and i love that.
You gave me so much to do but in the end i could not used in anything and the game was over by the time it gets interesting :/
art looks amazing, i really like how you presented the goals/missions that you have to reach but they are very slow to complete, after a while i got bored and the sensitivity of the movement is very high, you should lower it and invert the y-axes since it is uncomfortable to play like that, music is very low, really like it, so chill.