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Ilan Greuter

70
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A member registered Sep 06, 2022 · View creator page →

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If you have any questions or can't figure out how something works, you can post your questions here. I'll do my best to help you with your problems!

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Here you can post your feedback and request features that will you believe may be useful and improve this package.

I'll try to incorporate your feedback and listen to your requests. If I like your idea I'll see if it is something I can implement. 

Thank you for helping improve this package!

If you found a bug you can post them here, along with any information you can provide. 

I'll investigate the issue and  provide a fix if I'm able. I will also keep a list of any known bugs.

yup, definitely something i have looked into and am currently working on. Will probably update it for this game once jam is over

Thanks! The pink one is probably my favourite, followed by blue then orange

I had an idea where you could also order each ghost to chase, which could use their standard behaviour. Unfortunately the jam was only a weekend long

oh sick haha. I didn't realise there were that many pac-man games. 

We implemented it ourselves, but in retrospect we should've used a* for it cuz that would be easier to debug

but is it a bug? or a feature

Art is really nice and music feels fairly fitting. Sawblade traps/bomb units feel like they hurt your guys more than the enemy though, and it would be nice to set some unity to keep at their position or something

yup. I wanted to try doing a* but that wouldve taken a lot of time. I still want to do it as something i can use for other projects as well but that wont be added to the gamejam submission

Yeah pacman is very lazy

Art  is amazing, and you can vent (sus). Its kinda funny that the gunmen sorta shoot in your direction with no concern for collateral damage, so they can shoot other people as well.

Awesome idea, with music and visuals to go along with it. When switching the guy i was controlling didn't seem to be moving though

Great game, love the visuals and the art style. I do feel like it takes a while to lower the fisher's attention

Fun to play around with. Technically i think its pretty impressive that it can check if youve placed a ramp or bridge somewhere. 

Shame you didn't get to submit in time

I really like the way the dark lord looks. The guy's ability "procrastinate" seems way too op tho

From one pac-man dev to another: nice. Love the intro and how you can lure him into the ghosts. I do wonder, is there a win condition?

AI is hard :P

cool minigames, though it does seem to repeat the same one in a row a lot. Some pseudo random order might be nice. Cool music

Fun puzzle game, though it would be nice if you could go back 1 move. Love the old tv visuals!

Cool concept, though the ball seems a bit difficult to control. the music is jamming

Fun twist, loved the beavers model as well. 

Thanks! The pathing is a bit wonky and so the looping is a bug we werent able to fix, so it is quite easy to win.
The art is something i really enjoyed doing and i wanted to give each ghost slime something unique.

Then you lose and get to see an otherwise unused concept art for (not)pac-man!

thanks! i like doing game art and i feel like i have outdone myself on those

yup, pathing is kinda weird so it gets stuck sometimes. Should've used a* for it. We also had tons of ideas that we didn't have time for since a weekend is very short unfortunately

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Fun twist and is actually pretty fun to play. Very nice

My typing skills already suck and this does not help. Great game tho and awesome concept

Idea is really creative and game is pretty easy to understand. Controls are a little awkward with 4 buttons for 1 hand. I can also imagine colorblind people would have some trouble keeping the bullets apart

Fun puzzle idea and good level design. Audio blasted out my eardrums though

Controls feel a bit akward but the arrow grind looks nice with camera work and all

Game is pretty fun and enjoyable. Art looks nice as well. Very nice

I was planning on adding things like wandering and patroling and stuff but unfortunatly a weekend is a very short timeframe

Looks really good and is fun to play. The second boss seems to be pretty difficult to beat tho

Visuals and animations look amazing, and the game player really nice. Difficulty ramps up a lot near the end. Great game!

the dots are not for you to eat

Made my ears bleed but other than that, great story and hilarious twist

Idea is funny, and visuals look nice and consistent. I believe some furniture i needed was missing though. Bonus points for having audio volume start at 50%

Art is great. Gameplay is a bit difficult as you can die very quickly