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Unrobbery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3616 | 2.667 | 3.556 |
Overall | #3942 | 2.556 | 3.407 |
Enjoyment | #4006 | 2.333 | 3.111 |
Creativity | #4041 | 2.667 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We changed the role of a robber trying to steal to giving back. Changing the gameplay you'd expect of a robber.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
funny named and nice theme choosen great job!
What a feat of a game to have made in just 48 hours, I´m impressed! Love the whymsical context of the protagonist being a robber who must return items, it fits the Jam´s theme in a clever way! The feedback is really well implemented and I like the silhouettes, they´re really noticable and serve as a good indication of which items are missing and how many are left (although I placed a cupboard in the second level and it wasn´t right when I put it down...I´m pretty sure I did it correctly :_( ) Loved the music choices and I got past the first level, yay! The second one was really big, as you get more experience, you´ll know where everything is but for first time play-through, it was a bit much for me (especially since I´m terrible at spatial coordination)
If there was anything I would want in an update, it would probably be some kind of meter or indication for how far I am to winning the level (How many items do I still need to put in?)
Great job everyone, 5/5! ;D
I couldn't play much due to the input latency and low field of view, which saddens me because it looks really interesting.
Such a cool idea. Kind of like a more stressful Unpacking. I couldn't really figure out when I knew I was going to win or not.
Idea is funny, and visuals look nice and consistent. I believe some furniture i needed was missing though. Bonus points for having audio volume start at 50%