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A member registered Dec 28, 2022 · View creator page →

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Very good game, I liked the movement and going fast.

This game is actually pretty good, I really like the art style. It could probably use a main menu and some more content but other than that it is a really good prototype.

This game is awesome. the jump from the first boss to the second was hilarious. I went from slashing a lightsaber dog in 10 hits to getting destroyed by a squirrel in seconds.

I think this game has a lot of potential with its style and Idea. the game actually seemed to work fine for me but I think it would be easier with less spells. I almost became the boss when I had four spells. This is also the only game so far that the bosses have been too easy, but I understand why given you are using the bosses attacks.

The art is really good. However, I do not see the use of the theme anywhere. Other than that the controls are good and I like the idea.

Visuals, Sounds, and boss design are really good. I like the controls and how they were implemented. a couple of bugs here and there but switching locations with the boss is a really good Idea.

I really like the animation and art in this game. I do think the controls could be improved. I found it hard to get used to them, but that could just be my lack of experience in this type of game. (down arrow to switch, and space to jump would probably be my suggestions) other than that I really liked the quickness of the hit, which is something a lot of the other games missed.

Great game, This game had some of the best feeling controls and shooting that I have seen so far.  I think the game could benefit if the camera was zoomed out more making it easier to dodge, but other than that everything else was good.

I really like the art in this game. I also made my game in unreal engine. I was unable to see my mouse button to aim in the game and I think you need to set show mouse cursor in the level blueprint. if you are using c++, good luck, you know more than me.

one of the best uses of the theme that I have seen so far, the second guy who just runs around for 10 seconds is my favorite.

I really like the core mechanic of this game. I live for throwing things around in games. 

Thank you

yes it is. Thank you

This game is really good, but difficult. I had 2 friends and all of us took 30+ minutes to beat the first boss. that being said, we also spent 30+ minutes trying to beat the first boss instead of giving up so it is also very fun. I think the controls could be a little bit more forgiving but still a very good game.

I can say without a doubt that this game is the most fun game I have played today, even if it has some questionable mechanics. the bosses also look really cool.

the visuals in this game are extremely good. However, I was having a tough time getting used to the controls. I feel like a quicker hit cycle so I can react and dash quicker would help this game a lot. also making the boss's hit radius smaller so it is easier to dash out of the way would help.

I am really impressed with the enemy AI, it feels like fighting a real player. I also didn't make it past the first boss.

Good Art, Good Bosses, I really like the exchanging health to buy weapons and shoot them. Good Idea.

Very good game, I really like this concept and I think you executed it very well. The mechanic of exchanging your music to get different abilities and recharge ammo was very good, but the ability where you can place down a shield to hide behind is by far my favorite part of the game. I never would have thought of that in a bullet hell. Though I haven't played a lot of them so that might already exist, but if it doesn't, good job. 

I really liked how you swing your sword with your mouse. I think that was implemented very well. I didn't actually have a problem with the speed because I was dashing the whole time, not sure if that was intended but great game anyway.

Great game! I was really surprised at how intuitive the switching mechanics got over time. at the first boss I thought there was no way my brain could handle the mechanic, but it was actually pretty quick to figure out.

great Idea and executed perfectly. music was perfect.

I actually really like the art style. some way of pointing me in the right direction would be very appreciated, probably because I have an IQ that is not to be desired.

the movement in this game approaches perfection, though I could not find a way to put Santa Claus back together. might be unbeatable? I do like that you get bigger as you eat Santa Claus's various limbs. good feature.