Play game
The Bardomancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #12 | 3.857 | 3.857 |
BOSS DESIGN | #19 | 3.771 | 3.771 |
Overall | #42 | 3.557 | 3.557 |
USE OF THEME | #44 | 3.543 | 3.543 |
FUN | #59 | 3.429 | 3.429 |
ART / VISUALS | #93 | 3.629 | 3.629 |
CONTROLS | #104 | 3.114 | 3.114 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You have to exchange musical scores with ghosts to obtain different powers
Did your team create the vast majority of art and music during the game jam?
No
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
Yes, the images in the main menu
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Comments
Pretty fun but the non-starter sheets feel underpowered, though if combo carries over between sheets they’d be a bit OP I guess (imagine having a 5x combo and you use the orange sheet). Nonetheless great job on the game.
Really cool approach to a Boss game! I found it hard when the note frequency slowed down a lot, but really enjoyed playing! Great entry!
Very cool game. It's a pity that the attack doesn't follow the music. But even without this, the feeling after the game is good.
have to go to the ghosts and exchanging your abilities on the fly is fun. The controls are simple and intuitive. The sound design is great, the main menu music slaps, so does most of the boss music, and the art is funny. The boss designs are straightforward and punishing and the damage output of the player, even with a high combo score still feels a bit lacking. Great game & game idea
The idea of adding a bard mechanic was great! The combination of rhythmic shooting and bullet hell looks cool!
That is totally awesome. Nice music, nice art, nice gameplay. Man, thats a banger. Bosses are quite challanging but doable. Maybe you can switch the cartoon vfx to pixel styles animations.
Nice gameplay concept, I just missed a few more attack mechanics, such as critical hits, incredible and solid gameplay, I just feel some inconsistency in the art style and resetting everything when you lose is frustrating.
Thanks for playing! critical hits would be a great idea and i know is frustrating, but its the magic of ~roguelikes~ haha, thanks for your feedback
The song is beautiful, the pictures are good, it's fun and unique. The sound is 5/5!!!
I'd love for you to play my game too, if you're interested.
Thanks for playing! yes, this weekend I will play all the games that I haven't rated yet ;)
Nice design, I really like the rythm style!
Thanks for playing my friend :D
I really liked the ghost designs, it was fun to see who you put in the game!
Im glad that you liked it, thanks for playing :D
A lot to like here. Loads of charm and character, cool concept, nice visuals (especially the bullet effects) and good music.
I did find that because the levels are fairly large scrolling areas and I don't need to aim to attack the boss, all my attention was on the bullets and the rhythm window; this meant it started to feel a bit like I wasn't really "fighting" the boss so much as playing a rhythm game while dodging bullets. Not exactly a criticism, just something I noticed. It would be great if the rhythm game part of it was a little more varied and integrated into the music of the game too.
Again, what's here is really cool and impressively done though!
Thanks for playing and for your feedback :D
I didn't expect a rythm style boss rush game! The art and sound are great, and the bullet hell style boss design is extremely polished. Though I felt the difficulty of keeping the rythm going a bit high with all the attacks flying at you, it was still a really enjoyable game, great job!
Im glad that you liked it, thanks for playing :D
A very beautiful game! Great music. But the gameplay is very difficult. It's hard to keep track of movement and getting into a rhythm.
Thanks for playing haha, but the bosses in your game are more difficult than mine, by the way, very fun game.
the game looks good, but in my opinion the mechanics with notes are not very suitable, because you need to follow the bullet hell and because of this you often don’t get on the beat, and if you follow the beat, you very often receive damage and if i wanna use dash i often dont get in beat.
Hi, thanks for playing, youre right, is very difficult if you try to do all at the same time, that's why you don't lose anything in case of miss the notes, so you can understand attack patterns and start to attack.
really cool game, everything looks and fits together nice , I actually found it a bit difficult, I couldn't get past the first boss, I kinda wanted to shoot the big green bubbles to get past lol , now I don't know if cause I don't actually game often or not lol, still a well done entry
Thanks for playing :D I thought it might be a good idea shoot the big green bubbles to get past, but I think that would mean that you could always shoot without fear of being hit
The attacks felt a little out of sync/tune with the music, but overall the art was awesome, the boss patterns were killer, and it was a very polished entry!
Thanks for playing!, yes, depending on the weapon (musical score) the note appears in a different beat of the music, so that makes the game feel out of sync/tune
Wow. Just wow.
I don't understand how the ghosts work. The music isn't in sync with the attacks (which is HIGHLY disturbing). The game is a bit too easy for me. I just attacked and ran around and I killed all three bosses.
For the rest...
- excellent music
- excellent controls
- excellent art
- excellent... fun !
GG for this entry, it was loads of fun.
Thanks you so much for playing, im glad that you liked it
This is very cool! I've always wished I was better at rhythm games - youre is nicely accessible!
Cute visuals and nice music! Love it!
Thanks you so much for playing :D
Dynamics is nice, I have fun with it! But there is disharmony between how shot sounds and music sounds, they don't go together this makes overall experience a bit off. Otherwise this is absolutely nice.
Yes, depending on the weapon (musical score) the notes appear in different beats, but I should have polished that part more, thanks for playing :D