Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

iBum

121
Posts
8
Followers
8
Following
A member registered Nov 27, 2023 · View creator page →

Creator of

Recent community posts

This game slaps! I immediately started using the walls to help gain speed. It wasn't until the end of my second run that I realize the tree that you become is the starting point of the next play through. Took me awhile to figure out the jump stamina counter. Also having the game seamlessly spawning in the next part of the course with what I assume was randomly generating all the obstacles was very well done. Really good work!

Very fun and cute game. Well done!

A fun game and I much enjoyed you set up controller input. Always is a treat. I had trouble with the reflecting projectiles level. I ended up cheezeing it by getting the enemy to shoot backwards and damage itself. I got to I think the dumb beetle and it never woke up it appears. Overall great job!

Great art work a nice little take on a comfy platformer. Well Done!

Very cute game and a great implementation of the color palette.

This is a great game and I really enjoyed playing it. Well done flawlessly setting up the worker bees to run on their own without any hiccups. Would love to see a version where I can built my bee empire, but with the seamless loop limitation I understand why you took this approach. The controls are also very intuitive and didn't require guessing on how to play the game. Well Done!

I am a big fan of auto runners. Sometimes it felt like I didn't have a choice or a chance to dodge an obstacle like bees are coming at me but there is a tree in the way. The music hits very well and the art is beautiful. Great Work!

Very cool game. Love the small details when flying around finding stuff. Also like that I can't get lost because I keep running into other hives...or are they the same one and I'm just going in circles lol. I do wish I could level up a little faster. Felt like I'd make 3 trips and I still can't afford any upgrades. Music was pleasant, gameplay was fun and the art is very cute. Great Work!

Great addition to the jam! I like this game, very simple and easy to understand gameplay and still satisfying. I wanted more speed to zip around the map faster but that D20 trinket had me stuck on flowers for so long lol. Really good sound, art, and gameplay. All around great job!

Great looking game and runs smooth too. I like how you implemented the inventory system and color palette. It's okay if the complexity got ahead of ya. I'll be excited to see your next addition. Good Job!

Love this game. Reminds me of Cook, Serve, Delicious! Took me awhile to figure out how to serve the customer. I have to throw the food at the customer because the collision won't detect if you drop the food on top of the customer. Once the music track ends it does not repeat again. Overall great job. Love this type of game.

Game runs really smooth. Love talking to the bee hive and a nice flower surprise at the end of the loop. Music is great world looks beautiful. Really great work.

"By the Gods! Have you manifested mind reading capabilities?" Very good use of the color palette definitely a comfy game. Love the music and the art style. Well Done!

You're definitely on to something here. I must of spent twenty minutes trying to play around with different configurations and sounds. I wish I had more time on each level. Once I get the whole board filled it would cut to the next circle very quickly. Its definitely comfy and seamlessly loops endlessly. Great use of the randomizing color palette. Overall great job!

This little adventure was so enjoyable I played it twice. Definitely feels unique and really enjoyed this game. Very well done!

Its like a reverse flappy bird! The game was surprisingly hard. But overall great work!

My brain is smooth and my only limitation was I couldn't click the buttons fast enough. It is actually more fun than one would expect. The only thing I would ask for is the ability to spend money faster and a way to keep the money from getting out of control(higher costs more quickly in the end game). Really fun and I think your on theme good work!

I enjoyed plaything this. A running side scroller definitely is the ultimate definition of a seamless loop. Although not immediately clear, I like how the progression from being far to ever close to danger displayed on the screen. The pop ups really made it challenging but they eventually stopped coming. Maybe I got to far out. Really fun game and great work!

Damn fired after one broken pot? I really liked this game. The whole pause and drag jump mechanic feels really unique and fun to play with. Great art and use of the color palette. Great job keeping a game simple, fun, easy to understand, and straight to the point.

Not sure if I was supposed to do anything in the first area but a pressed on anyways. What an interesting world here. I very much liked the art and what I thought was the afterlife world. Very Very cool.

Oddly satisfying game. I definitely lost track of how long I was playing due to being constantly bombarded by meat. Those sausages were a tad difficult to get just right and not burn. I also enjoyed yeeting the carrots whenever they fell on my grill. Well done!

Even if its not complete. It is still playable. I enjoyed doing a few laps around the track.

This clearly took a lot of planning, work, time, and playtesting. Well done! Dialogue based games don't get enough credit to how much work it can be getting everything lined up as intended. Then because there are so many scenes and lines going through and ensuring it all runs correctly is quite a task. Great job with the art and the story and then looping it all back together again.

Bizzz Bizzz. Very cute game. Well Done!

Normally I hate games involving chopping trees and crafting items. But this might be my favorite game. It is so clean and polished. I've always wanted to make a game synced to the music and you've done it masterfully. You made chopping trees fun and I never knew a 3D Godot browser game could look and run so well. Masterful Work!

I got you Bart! The game runs very smooth in the browser and the fishing is oddly satisfying. Talking to Bart is an instant plus. I am a big fan of the 2D art style as well. Great Work!

Excellent use of the color palette. The game looks beautiful and chopping the grass is very satisfying. 

Very well done. It took me two attempts, but I like how intuitive the objectives/puzzles are. The game is well polish and appears to be working as intended. I see how you create the seamless loop by tempting the player to complete the game in the shortest amount of turns possible. Well done on this solo project!

Love seeing a racing game in Godot. I had no idea you can make the color editor pop up in game! I ran a few laps carefully planning my like boost spots. Then the bird of death pushed me into the ground and I became forever stuck. I think you are one of the few games to actually have customization and I love how to implemented it. Great work!

An interesting approach to fighting. Those pesky snowballs are really hard to dodge. I was a little confused on how to get the shape to move forward. Probably something I'm doing wrong. Good job on your first solo game! I can only imagine how difficult it was doing the dialogue, combat, story, art, music. Great work!

You definitely had me playing in a loop. I think I must of done 20-40 jumps. I managed to get three medals on one run and the hardest part really was hitting the water head first. Every time I thought I got it, I landed perfectly backwards haha. Music is well done and never gets old. Love the art and palette implementation. Great work!

This really is a cozy game. The dream catcher sequence is so satisfying! The art is amazing and the music so good it never gets old. Even the level design is so well done; I never felt lost and never had to walk backwards because you implemented paths forwards to take you back. The cherry on top is betting on the player going back inside to find themselves running the dream all over again. Really great work!

Cute game and a nice looping sound track. I couldn't figure out how to make jam. I think I put the jar in the pot but then didn't seem anything happen after that. Although its probably me missing something. I like how smooth the different scenes can transition between each other and always a fan of a shop based game. Great Work!

Cool concept. I like the simplicity of the game and like the ghost approach as well. Helps make it stand out. I was trying to water the pots and under the assumption I had to press [E] to water them I guess by dropping the water can. At some point I dropped the water can and it fell through the map. I gave it another go and was able to figure out I needed to be on top of the pot when watering. That did seem to work as intended. Great Work!

I like the game. I found the progression difficult as I failed to build my flower empire before autumn came. Perhaps I should give it another go. Overall great game!

I love tea. The art is amazing! Really good work!

I love the setup for the game and the implementation for the dialogue. Appreciate the tips for the puzzles. I am not sure I would of gotten far with out the help. Really great work!

This is really cool. You did a really good job making the flower grow and blossom seamlessly. I was able to figure out all the mechanics without issue and the game ran well. I did not expect to be milking a cow but here I am. A good implementation of a 2D flower sim. Really great work.

Good Job on your first jam! Keep it up!

Love the art, love the detail in soo many fishes. Unfortunately, on the third day the minigame became impossible to complete. I wish I could have reached the end of the story. Great Job.