An interesting concept. I like it. I wonder if the energy depletion rate is tied to the FPS. I could not complete the first level after multiple tries. I never had enough energy for the second to last jump. Maybe I'm doing something wrong. Either way. Good Job!
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Thanks for playing and sharing your thoughts!
About Level 1 — the last section looks like it needs a jump, but actually, the trick is to crouch and go under the platform. Jumping drains 12% energy, but crouching only costs 6% — so if you accidentally crouch twice or try to jump, you’ll run out of energy. One crouch is enough to pass through and finish the level.
That’s the core idea of the game’s feedback loop: you might fail the first time, but each attempt teaches you something new. Use what you learn — the traps, energy usage, and safe paths — and slowly build the perfect route.
Let me know how it goes next time!