I love this game, the concept is super fun, and the visuals fit the game perfectly. If you improve on the controls, I think this will be a fantastic game!
Recent community posts
Thank you for the feedback 😀! I'm planning to change so that all UI elements will have the same yellow outline as the hp-bar. Hopefully, that will make it clearer what is considered UI in the game.
Hello, I'm sorry that the first level is confusing. You are not supposed to use the hp-bar in that level. The gif in the first screenshot shows the problem's solution (i will attach the gif here as well). I would appreciate it if you would consider giving the game another try as it gets a lot more interesting further on!
Glad you liked the game, and thanks for the feedback!
I think hiding the hp-bar in the first level would solve the issue you had.
Thank you for playing my game. It was nice watching you stream!
This game has very cool music and aesthetic choices, but it's a bit to close to a walking simulator. An Idea could be to add some changes to the environment when taking drugs (like doors that open to new areas). Changing the mouse and key controls mid-game is frustrating, which is not fun (at least for me). It was brilliant to make it so the player can see drugs thru walls, but they were still a bit too hard to find. This game has some potential, and with some more development, it can become a cool little game. Great entry!
Thank you so much for the feedback! The reason for the ammo pickup system is to force the player to move by not just killing the enemy but thinking about when they should kill the enemies. However, I should make the ammo pickups more common and easier to pick up, what do you think about that?
Also, your idea about adding enemies dropping ammo is quite interesting. I could make their spawn rate dependent on how many missiles the player has (fewer missile = more "blue enemies") to make the game more engaging for players who have difficulty picking up ammo, definitely something I need to think more about.
Once again, thanks for the feedback!
Nice concept! Love how polished and good looking the game is. The only problem I had was the proses of finding the exit and spikes were a bit tedious. It would be nice if there were an option to see them without pressing any keys. Great game, make me wish I had more fingers 😃!