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This game has very cool music and aesthetic choices, but it's a bit to close to a walking simulator.  An Idea could be to add some changes to the environment when taking drugs (like doors that open to new areas). Changing the mouse and key controls mid-game is frustrating, which is not fun (at least for me). It was brilliant to make it so the player can see drugs thru walls, but they were still a bit too hard to find. This game has some potential, and with some more development, it can become a cool little game. Great entry!

(+1)

I know I should improve and learn a lot. Some like the swapped controls, and in some way its a part of the gameplay, even if it's frustrating. Thanks for playing <3