You didn't submit your game properly sadly.
Your page looks like this on the top right
My page looks like this in the same place. note the item highlighted in a red box.
EDIT: nvm you were aware of this fact
Give it a try see what you think
https://itch.io/jam/brackeys-14/rate/3837386
I enjoyed this (ending is really funny). this feels almost Steam game territory, with more than one ending and more items it could work.
Speaking of more items I have a few item suggestions.
I would wait until after the showreel.
See this post here:
https://itch.io/jam/stop-killing-games-game-jam/topic/5158271/why-cant-i-see-the...
Such a heartfelt and relatable story (I teared up a bit while reading the dialog). I like the visual style even though it's fairly simple. I think it's the complex scenery and the lighting that does the trick.
I think the music choice was a good fit. great theming fit with the story theme about the limited time with people get to spend.
This is kinda funny the game this was inspired by Super Meat Boy (the 1st one) one of the developers said (heavy paraphrasing) "It's kinda like like tribute Super Mario Bros." (I might edit this reply with proper clip link)
EDIT: I also forgot what is really funny is. I created this around the same time a new Super Meat Boy game came out (Super Meat Boy 3D).
I did improve some things over time in development of this game.
this grass used to look horrible for example
EDIT: for some reason this grass doesn't show up in comments when I post it.
EDIT 2: I would recommend most people drawing pixel art to use something between 64x64 to 80x80. this gives you plenty of space to draw detail.
I've been having an issue that is hard to solve. when you pause the game it uses a lot of memory and lags after a while. I've noticed this when tabbing back into it. tried everything from stopping things from updating and drawing, trying to reduce use of things that create tables, emptying the garbage collector every 2s (kinda worked) and clearing the garbage collector at a specific size. If there's any tips or help you can give that would be appreciated.
I like the idea that you are a monkey stealing blueprints, very interesting but also very hilarious. The idea of the game is pretty good. but it's just one level once you figure it out there's not much to do afterwards.
I think there could be more extras than just the incriminating documents; I understand why there isn't that many extras as mentioned. because this is a game 10 day jam and sometimes developers have busy schedules in between game development.
The graphics are very well done and very polished. I don't have much else to say about this aspect of the game other that what I already just said.
If this were to be a full game I think the soundtrack would need more music to keep it fresh. the in-game level song is good but could be a little annoying after a long amount playtime.
(nice Mega Man 2 title screen reference btw)