Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for the feedback. keeping the game simple is the best thing you can do.

Without using a full engine you kinda work with your own paradigm/limitation more than anything else. I try new frameworks to see what I like, so far stuff like Raylib, LÖVE & Ebitengine seem to be the sweet spot, low overhead of dealing with engine specific problems.

Anyway, looking at the clouds it seems they are scrolling forwards, and background scrolls slowly which may not noticeable when you are moving a lot.

(+1)

what i meant is that the clouds are scrolling forward, but if the is flying forward, the clouds should scroll back, to imply that the ship is moving forward