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Hiding_n_Public

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A member registered Sep 06, 2024 · View creator page →

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Thank you!! Yeah after things go into day 2, everything becomes a double click which might be the issue.  I wasn't able to iron out some of the non-gamebreaking bugs in time lol.  I'm working on an update after the jam is over.  Thank you for playing it!

This is My JAM.  I love this stuff.  I spend a lot of time going on NSO SNES player and playing Puyo puyo tsu, and the other SNES & Genesis puzzle games.  Or heck even pokemon puzzle league on N64.  I eat those games up so this was quite fun!!

This was really fun!  I typically don't like the run around and shoot type games but the combination with deck building made it very fun and addictive!  Great entry!

There is something here!  I think you have a really good control over atmosphere.  Reminds me of Pikmin 2 caves and the 'jellyfloat pool' ost.  I think the increased speed and motion blur with more energy, and the slow stiffness as you run out is great.  The trees remind me a bit of Fatum Batula.  Leaning into the atmosphere and having more time to do the UI and I'd unironically like an exploration game through surreal environments with this vibe- beyond just a game jam.  Good luck on the jam!

Great game!  The music had some heft to it,  also loved the sprite work.

Just brilliant all around.  Gorgeous sprite work, novel gameplay.  The A&L to fire was really immersive and fun.  Genuinely fantastic entry

This was fantastic!!

Really liked the style for the cat and the coloring down.  Having the multiple star layers parallazing is fun too.  After around 3000 though I got buffeted by bouncing asteroid to my doom

Things felt very polished, and more original than I first thought.  I really like possessing the heads of enemies to get their shoot types.  It was challenging but fair.  Good luck on the Jam!

The slightly jerky way the Robot moves is really well done.  I wish attacks had better choreographing, but it's a game jam so doing this much is great!

Took me a sec to figure out, but I have to say the contrast and style is very clear on the game.  Very pretty and original

Had fun.  I like the look of the game and thought the way the fly's readjust where they are looking with your jumping was a really cute effect.  That said I couldn't find a way to eat them, and my mouse wouldn't lock to the browser (if it's supposed to) so I have the default camera angle the whole time which made things a little difficult to look around.  This is a lot to get done in the course of a game jam!

Felt very polished, I also think the zoom out when you're talking to the jumping guy is pretty.  I really like the mass of paper buildings in that shot.  Platforming was also satisfying, I liked the lil bigmode frog.  Got a lot done in the time limit!

On the 27th  we are releasing a Halloween update that will add scalability options.  I hope that will help things, but if now definitely let me know!

I hate you. I feel like this game has exploited my monkey brain.  I got high and straight up played this for like 5 hours.  Insane. Anyways definitely keep developing it.  This was a bunch of fun!

The game crashed when I went back into the cabin after being told to lock the doors.  Idk if that's intentional but honestly I really liked this!  It was probably my favorite game of the gam and actually followed the theme.  Really like the art style.  Reminds me of stuff like Fatum Betula.  Good game! I liked it!

First impression was solid!  The menu looks fantastic

It sure felt like oklahoma!  I liked how there was nothing except endless land, because that is also my experience driving through oklahoma.  (also pls consider rating my game too)

Really good!  Great adherence to a strict art style and didn't run into any bugs!

A surprisingly full finished experience.  Atleast it felt that way. No bug issues either.

Wow this is like a complete game! Lots of things to do and balancing.  I've seen similar style full games with basically the same amount of content

The feedback when you break barrels was very satisfying

This was a very nice experience!  I really liked the character designs, and the general ambiance and music.  Unfortunately I'm stupid and couldn't find someone so I sorta got stuck.  I think more clear indicators of what can be clicked on would be helpful, but this was a really good game! Impressive given the time especially!

Game fits the theme nicely.  It was really surprising and fun when the ground fell and I had to work my way back up.  Sound design was nice too

The art is so nice!  I love the look of the game.  Putting different towers down and the cost of their distance and supply lines.  All of that is very neat and fun.  Don't see how it really fits the theme all that much, and wish there was sound (like quacking)- I enjoyed it!

This was very fun.  I like how it ramped up as it went on.  could have used a pause, replay, or general menu.  Aside from that, it was a good time!

Very ambitious, nice art and vibe.  Couldn't seem to get a lot of it to work unfortunately.  Very buggy, but very ambitious and high quality looking.