I liked the idea. I loved the art. What I couldn’t figure out was how to get past the first part that has a spike. It is hard to control the direction of the hair or time the wall jumps. I am sure if you put more time into it after the jam, you can improve these two mechanics a lot. Good game overall.
Hesam Ghadimi
Creator of
Recent community posts
Hands down, THE BEST GAME IN THE GAMEJAM! FLAWLESS!. Absolutely amazing! I don’t know what to say. For other games, there was always something missing, like audio, some QOL features, etc. Or there was something unoptimized, like the difficulty curve, or the pace of the gameplay, etc. But in this game, everything is perfect. The most satisfying gameplay loop I experienced during the jam. Even better than some of the Steam games I’ve bought. You should really turn this into a full game and release it on a bigger platform like Steam. Very good job. 10/10. Big kudos to the dev. I will also follow you since I’m interested in seeing more of your work.
I don’t think this is supposed to be a rage game, but to me, it felt like one. I wish there were a way to recover after your power depletes. It happened twice that the chain fell, and I couldn’t get to it fast enough, so I had to restart. I restarted two more times before that because I wasn’t sure how to play. But other than that, the design is very creative, the art is nice, controls are responsive, and the audio effects are good. So all in all, a very nice game, if you can get over restarting every time you run out of battery.
I really liked the idea, but it’s a pity that the controls are somewhat broken. Dragging and dropping cultists to and from the cult rock while they are rotating doesn’t work 70 percent of the time, making you lose time either by trying many more times or by stopping and restarting the rotation, which causes a significant delay in the process. But if you can look past this technical problem, the design is very clever and neat. One of the most creative takes on the loop concept I’ve seen so far in the game jam. The art is also very nice. If the drag-and-drop problem is fixed, and some audio and visual feedback is added to your actions, and a fitting background music is present, this game would be much better than it already is. And already it is a very nice game. Good job.
Very, very nice game. I really liked it. As soon as I saw the concept in the tutorial, I was sold. Things I wish were in the game:
- Showing how full the fish are
- being able to change the type of fish a fish wants to eat if we don’t have it (with the cost of them losing some patience time)
- a score counter during gameplay (not just after the game is over)
But I really liked the idea, how it falls into the theme of the game jam, the music and sfx, and the gameplay mechanics. It was nice that you could drag fish into the poison and then drop them on the belt. All in all, very good job.
I liked the idea, the art, and the upgrade system. But to be honest, I didn’t enjoy the gameplay itself. How am I supposed to plan for a battle that I don’t know? Getting the timings correct is very hard and chance-based. Every battle takes some time, and there is no way to fast-forward it. Watching the same battle happen repeatedly was not very enjoyable for me. But, as I said, I liked the graphics, the small story, and the upgrade system. All in all, good job.
The most fun game I’ve played in the jam so far. Killing a big pile of enemies is very satisfying. Mixing the vampire survivor genre with the loop theme has definitely worked well in this game. It would’ve been better if there was visual feedback when the player takes damage, other than just the HP bar going down. But all in all, it was an amazing game.
I played for 30 minutes. I got the username and password, but I can not find out how to set the navigation module to manual. Please help, I want to see what happens in the rest of the game. But all in all, very cool concept. I am surprised that you could pull this off as one person during 4 days. Very nice job.
OMG what a nice game!
Very calming. Very interesting way of interpreting loops. Absolutely amazing. I loved the music. I liked the fact that there are no penalties for mistakes or time/error constraints. So you can just enjoy creating beautiful pixel (mosaic) art and listen to the perfectly fitting music. 10/10 experience.
I never imagined a race between some slugs would be this intense! First game I lost, the second game I won in a very stressful situation since 2 other slugs could win the game in their next round! One of the biggest games I’ve seen made during short jams. The whole team must’ve done a really good job to finish it in time. Very nice art style, absolutely gorgeous. Good AI. Clever mechanics. Fantastic implementation and execution. Nice job, team big slugs!
Thank you so much for taking the time to play and leaving a comment! As a pro tip, as soon as a new loop shows up, for the first time, you are allowed to skip the very first note; the game will automatically tap it for you. We will reduce the camera shake or add an option to disable it in future updates once the jam is over and we are allowed to upload updates.
The Best game I played in the jam so far. At first, I thought it was just the text, and it is a troll game. But then I saw the gameplay… Some feedback:
- Make the text show like the Star Wars opening text.
- Fix the ground detection ray/collider that you use. Most times, I think I can jump because I’m on the ground, but it doesn’t jump.
- Make the game a bit easier.
- Maybe add some checkpoints if you don’t want to make the game easier.
Wish you the best of LÖÖPS :)
I found this through YouTube and I had to try it. This is so fun! It works fine on my system (windows x64 - 1920x1080). I just wish I could select the pet to be something like a cat or monkey. The ideas you showed in the video were looking good actually, so maybe add a feature to be able to change pets. I know it is a lot of work, but I think you will enjoy it. Good luck and have fun!
This game is insanely good!!!
I really enjoyed finishing it.
Puzzles are challenging, visuals are Fantastic, Music is amazing, learning curve is really sensible. I can say no more, I just wish this game become a mobile game with many more levels! 10/10
p.s: I loved those small glowing things that fly around!
WOW!
This game is GREAT. It has a very simple art style yet very suitable! I really enjoyed playing this. Again, it has almost no story, but it gives the player a meaningful purpose. The BGM is very fitting, that parallax background is very nice.
This game taught me that you don't need to be a graphic artist to make your game look good. I really appreciate this game. Cheers to Slappiz
I really liked this game. The concept is good. Visuals are great. You put so much time to it
controls were smooth and felt good. Wall climb was something new in the way it was implemented.
But if it had a waypoint to the next objective it would've been much better and there was a problem at the very end: I was stuck here and had no way of getting out.

I also found long texts at the beginning a bit annoying because there is no way to skip it. also advertising your other works in a game jam game, I think it's a little unprofessional.
But overall. Veryyy good game. I enjoyed playing it.
Thank you so much for the amazing feedback!
I'm glad you liked it. I made a walkthrough video. If you like to see how to finish the game, please watch it (there are actually 4 jumps!)
We should've made the jumps easier, so more people could finish the game. That's a lesson I learned from this (my first) game jam.
Thank you for playing it!










