Very, very nice game. I really liked it. As soon as I saw the concept in the tutorial, I was sold. Things I wish were in the game:
- Showing how full the fish are
- being able to change the type of fish a fish wants to eat if we don’t have it (with the cost of them losing some patience time)
- a score counter during gameplay (not just after the game is over)
But I really liked the idea, how it falls into the theme of the game jam, the music and sfx, and the gameplay mechanics. It was nice that you could drag fish into the poison and then drop them on the belt. All in all, very good job.