Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Geekz Anonymous

134
Posts
12
Followers
1
Following
A member registered Jun 10, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much for playing!!

Thank you so much for playing!! Our composer knocked it out of the park. I wish I had done it more justice!

I'll be honest. That tutorial page did not exist before your original comment. Apparently, Kaz went in and made one like the ninja they are.

Thank you for playing! The flour wasn't random, it was how many times you rotated. I should really put a tutorial in the jam page, I guess. XD

Thank you so much for playing and stopping by the stream! Had a ton of fun!!

Thank you for sharing! <3

Thank you for sharing! <3

Thank you for sharing! <3

Thank you for sharing! Nice to see another windmill! <3

Thanks for sharing! <3

Thanks for sharing! <3

Thanks for sharing with us! <3

We were 100% accurate to the novel, I swear. Kaz had actually done the artwork for the spinning windmills, but it wasn't implemented unfortunately. Thank you so much for playing!

Thank you so much for playing, I'm trying to minimize the amount of text needed so feedback like this is very helpful!

That's an interesting comparison! I haven't played that game before, but I've seen some footage and I can definitely see the parellels. Thanks for playing!

Thank you so much for playing!!

Thank you for playing! Yeah, the menu was giving me some difficulty with hitbox detecting. I think keeping it static in the future would be better than actually animating the entire node.

Chicken-butt.

Thank you so much! We joined up with a composer we had never met before and he knocked it out of the park.

Thank you so much for playing! A tutorial would've definitely been useful. I'll type something up in the game's page.

Nice little turn out for 7 days. The beginning rotation was a bit hard for my eyes, and the movement had too much floatiness in the slow-to-stop, but over was really cute!

Thank you so much for playing! There was so much more we wanted to do!

You can use the shop between days and even interact with the nodes as the day is passing. Absolutely agree with being able to have more time to read the shop. Thanks for playing!

Absolutely agree. I wanted to add a knock back and flash effect when he took damage. As well as the ability to access the shop during the pause screen. Thank you so much for playing!

Thank you so much for playing!

Thank you for your feedback. I agree with most of the things you said and have noticed the price cost bug as well. A lot of things mentioned are stuff that I would definitely tweak given more time, but it is what it is and thank you for playing.

I was able to latch onto the electron, but wasn't able to get to shoot where I wanted it too. Is there a trick to the propulsion?

Anything in particular that wasn't working? Aside from some of the values being off by one, I hadn't noticed anything. Thank you for playing!!

Glad you got to the end!! Thanks for playing!

Kaz is an amazing artist! Thank you for playing!

Thank you for your very valid criticism!

Thank you so much! I had awesome help from my spouse and new composer friend!

Nobody expects the Spanish Windmills!

Thank you so much for playing!!

Thank you so much for making this game! <3

As a new parent. Very cathartic. <3

I just wanted to spin...

Awesome job! <3

Well done! Thanks for making such a cool Battle Royale-esque experience!

Very well done. Amazing art!