The art was so good and the movement was so smooth that I ended up walking through town twice even though I couldn't interact with anything. Especially impressed with the collision area of the sea moving with the tides
Play Game Jam Submission
Myunjoule's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.545 | 4.545 |
Accessibility | #19 | 3.000 | 3.000 |
Originality | #19 | 3.545 | 3.545 |
Overall | #24 | 3.234 | 3.234 |
Controls | #24 | 3.000 | 3.000 |
Audio | #31 | 2.909 | 2.909 |
Theme | #36 | 3.182 | 3.182 |
Fun | #41 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
Naptime, Not Another Platformer, Been Here Before
Game Description
Welcome to Myunjoule, a moonlet of an ancient planet. Humans, long gone, and their machinations are all that remain.
How does your game tie into the theme?
Taking place on the small 6-mile moonlet of Myunjoule.
Source(s)
https://github.com/GeekzGamingz/Myunjoule
Discord Username
Zeuk#8343
Participation Level (GWJ Only)
3
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