Its hard to tell just because this still feels like the beginning stages of building your game. I am really curious to see what the other weapons are going to feel like though.
As it stands, the combat is not very engaging. The enemies have one attack and I just dodge it and come back for another hit or two. then just repeat that sequence again.
The text that says S_CHRG: 0 is stretched out unlike the other UI elements, so it looks off.
The Health a poise UI bars are very lack luster and I had no idea what they were for a while.
The sizing of all the characters were pretty sporadic, felt like a Hodge podge of assets.
I hope to see this project come along further cause this could be cool!


Fun little game! Reminds me a lot of Super Smash Bros when attempting to launch the punching bag. Great job!