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I see now, I didn't realize there was really more to the game. The Meteorites phase lasted so long that I thought that was all that was gonna happen.

Let me throw out some ideas, take em or leave em. 

Some kind of indicator for how long the phases are, cause it can get a little stagnant and not knowing how long it will last makes it hard to get through.

The first real enemy in the game, the bombs, end up going off screen a lot of the time.

It seems like the meteorites in the game are programmed to favor going just to the right hand side. I think it might be better if they were scattered just a bit more.

I think it would look pretty cool if when you pressed the left or right arrow key then the ship pitched like 7 to 15 degrees in that direction.

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Thanks again for the suggestions 👍

I actually tried the ship tilt idea, but visually it didn’t feel right in motion, so I decided to leave it out for now. I’ve noted the rest though, and I’ll definitely make changes — especially adding some kind of phase indicator or similar feedback.

Really appreciate you taking the time to play and share your thoughts!

P.S. Just to clarify the scope a bit for everyone reading 🙂

The game has 3 phases and a final boss, and the full run is around 7 minutes total.