Thanks again for the suggestions 👍
I actually tried the ship tilt idea, but visually it didn’t feel right in motion, so I decided to leave it out for now. I’ve noted the rest though, and I’ll definitely make changes — especially adding some kind of phase indicator or similar feedback.
Really appreciate you taking the time to play and share your thoughts!
P.S. Just to clarify the scope a bit for everyone reading 🙂
The game has 3 phases and a final boss, and the full run is around 7 minutes total.


