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(2 edits)

Thanks again for the suggestions 👍

I actually tried the ship tilt idea, but visually it didn’t feel right in motion, so I decided to leave it out for now. I’ve noted the rest though, and I’ll definitely make changes — especially adding some kind of phase indicator or similar feedback.

Really appreciate you taking the time to play and share your thoughts!

P.S. Just to clarify the scope a bit for everyone reading 🙂

The game has 3 phases and a final boss, and the full run is around 7 minutes total.