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Very nice, love this idea.

A couple of things that I think that can be improved. 

1. Coloring the upgrades that can be afforded would be nice. I have to drag mouse over all of them to make sure I can afford them.

2. I have to do a lot of maneuvering with the upgrade screen because a lot of the time the price was just outside the window.

3. It seemed like there was a dramatic increase from the < $100 skills straight into the > $1000 skills, that stopped me from playing cause I didn't want to grind so much for incremental skills.

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Thanks so much for playing. I appreciate the feedback.

1. Ah so the green ones are affordable and the grey ones are too expensive. I should telegraph that better.

2. Yea I think the placement of the upgrades is a little clucky and I'm going to review it.

3. The idea is that you can afford 1-3 upgrades per round so maybe I should hide really expensive ones until you could nearly afford it?

Just played again and I take back point 1 and 3. I can see now that I can make enough money for 1 upgrade even though they are so expensive. Also, I definitely see the green color now, don't know why I didn't register that.

The second one I stand by though.

Thanks for making this.