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I do not understand what the item is in the red meteorite. I get it and a sound effect happens and I can't shoot for like 1 to 2 seconds. I was assuming it was going to either change my attack or strengthen it, but it  doesn't seem like it.

Hi! Thanks a lot for playing 👾

The red meteorite is meant to be a risk pickup / trap — it briefly disables shooting on purpose.

It’s tied to the game’s story, which I’ll reveal more of in future updates (including why you start with lower health). I wanted to flip the usual arcade rule where gold always means good. I can see now that the red visual warning around it is not strong enough.

At the moment there are only two drops — the gold one and the emerald — because I didn’t want to throw everything into the first level.

Weapon and shield upgrade drops are definitely planned.

Thanks again for playing, I really appreciate it!

I see now, I didn't realize there was really more to the game. The Meteorites phase lasted so long that I thought that was all that was gonna happen.

Let me throw out some ideas, take em or leave em. 

Some kind of indicator for how long the phases are, cause it can get a little stagnant and not knowing how long it will last makes it hard to get through.

The first real enemy in the game, the bombs, end up going off screen a lot of the time.

It seems like the meteorites in the game are programmed to favor going just to the right hand side. I think it might be better if they were scattered just a bit more.

I think it would look pretty cool if when you pressed the left or right arrow key then the ship pitched like 7 to 15 degrees in that direction.

(2 edits)

Thanks again for the suggestions 👍

I actually tried the ship tilt idea, but visually it didn’t feel right in motion, so I decided to leave it out for now. I’ve noted the rest though, and I’ll definitely make changes — especially adding some kind of phase indicator or similar feedback.

Really appreciate you taking the time to play and share your thoughts!

P.S. Just to clarify the scope a bit for everyone reading 🙂

The game has 3 phases and a final boss, and the full run is around 7 minutes total.