Very cool game! The combat system was neat and I thought the story and dialogue especially interesting, as were the postgame dev notes.
You mention it in the dev notes, but I indeed found it rather confusing when the spotlight would randomly be stolen by an entity. Perhaps primarily because of that I never really felt like I had a grasp on how the spotlight system worked. That being said, it was a good concept and I would like to see it iterated upon.
I also liked the very Deltarune-esque tension gauge.
Good work overall!

























