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Quite a funny game. Pretty janky, though. For instance at high rotation speeds, the camera ends up clipping into the planet such that you can’t actually see the UFO at all nor the cows very well.

Also, the UI was bugged out for me. All the wrong size so I couldn’t really see any of it properly. It’s been ages since I’ve used Unity, but I remember there being some setting on the Canvas object you should always toggle so that UI sizes properly. Was probably that you gotta change the scale mode to “Scale with Screen Size,” if I were to wager.

Good work overall, though. Really like the idea and would be interested in seeing a more polished and perhaps fleshed out version of this cow-abduction simulator. There’s probably some pretty interesting things you could do with the upgrades system, and with some extra mechanics such as animals that you’ve got to avoid abducting.

(+1)

The camera clipping through the planet was somewhat intentional. Thank you very much for pointing out the bug with the canvas size