You should be able to jump out if you are big. but maybe you were too close to the wall to transform, so you didn't think it was an option. Thank you for the feedback!
Dev of the Day
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Adorable and great game! 'Up and down' and 'wrap your head around this' were my favourite levels.
I also loved the aesthetics of the game, and minor details such as how there is a slight difference between sound effects whenever you scale up or down. Also Music was great for this!
One little feedback is that the background for the cave levels makes the gems a little harder to see if you don't know where they are, but nonetheless very polished. Great game!
I didn't think of the word scaling as in climbing, very clever! The mechanics are easy to understand, and everything feels responsive. I do feel like the borders on the sides could've been clearer, since I often tried to dodge to the sides, only to suddenly stop. Other then that, the game was very fun!
I really like how this game looks, love the sort of cartoonish pixelart style. It's fun to see that we both got the same idea of a reverse tower defense game! I like how there are more levels in the game, this really adds variety and makes the game more enjoyable. the upgrade system is also really fun. The game does have some balancing issues but that's understandable within this timeframe. Overall a pretty fun game!
I really like this game. The refresh rate of the button really make you sit on the edge of your seat just like if you are in the audience yourself watching a match. I think the balancing of the game is a bit off tho, but just a little. I also noticed that some of the buttons didm't react when clicked. Overall a really unique and fun take on the theme!