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Erasmus Magnus

16
Posts
1
Followers
5
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A member registered Jun 26, 2020 · View creator page →

Recent community posts

Everything in this is dynamite. The writing, the graphics, the spirit to the show and fun  mechanics... I hope one day it could come to fruition, however unlikely.

A fun physics simulation, but little more than that right now.

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Overall fantastic game. Only major complaint is that for a pseudo-8-bit dungeon crawler, the music didn't really do anything for me until the credits. Also, the friendly AI sometimes just misses forever or is stuck or just doesn't move.

This is great. Unlike typical turn-based RPG's, the combat is actually a strategic puzzle, which is just awesome and should be used way more often. Usually it boils down to number-crunching for me, but this actually puts some cool gameplay into it.

A fantastic concept executed in a really fun and clever way. Great job.

For anybody interested, here's the music that I composed for the game.

This is all I see, so I can't hit the play button. I'm on 1920 by 1080 resolution.

Clever stuff. Not bad at all.

It's a neat little game. Though, I think I might be colorblind now.

Good stuff. Only major complaint is that the music doesn't really seem fitting for a fast-paced racing game. Also, there's also some lag at the faster speeds, but overall impressions are that it's real fun to play.

Really neat gameplay that takes advantage of the keyboard. Although holding control and pressing other keys in the browser makes shortcuts show up, so... yeah... But overall, it's good. Well done.

I like the concept and the presentation, though the controls on the keyboard make it difficult enough to just steer myself, and I also couldn't get past the first gate.  I see this was designed with a controller in mind, and that said, I would probably go for a system where you use the mouse to steer for the PC.

Heart racing and challenging. Well done.

Absolutely hilarious. I friggin' love this.

Can't seem to do anything once the title page is up. Am I missing something?

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Nice work. Cool concept, and I like adventure games. Though, I ran into a glitch where by skipping the game over screen with enter, I was back in the plane, no music, and no timer, and when I stared over, the timer wasn't present. Had to restart so I wouldn't cheese it.