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Duke_of_Null

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A member registered Apr 18, 2021 · View creator page →

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I'm getting a lot of requests to do just that, but honestly, I'm not sure.
I'd have to have a good reason and vision of expanding the mechanics, context, and so forth. 
Right now it's just a nice atmospheric, stand alone indie game. Maybe in the future it will be more. Stick around and maybe we'll see.

Thanks for expressing interest!

What a cure little representation of playing tabletop with your gramps!

I ended up locked into the strategy of crippling the enemy with explosions until Mr. death god supreme did 0 - 5 damage or so lmao. Still was fun, the pixel art was nice!

How could you roach me like that...
I feel so.... Roached....

Very strange vibe you had for the whole thing. The singing torches certainly had me intrigued. I do wish we saw more of the story play out or develop outside of the cutscene, as I was rather invested to see where things would go. Even still, the mysterious, ethereal nature also worked.

On another note, our entries have very similar names.
"Luna Obscura"
"La Obscura"
What a happy little coincidence!

Thanks lol.
It's a bit less elegant than you might think actually. I made a gradually less transparent pngs of a rectangle in Photoshop. Then, I used a program to make each of those rectangle into 1 bit rectangles, maintaining their semi-transparency. These, newly 1 bit, rectangles were then assembled into  a ~20 image sprite for the game.
All of the other graphics were also 1 bit sprites, so there was no color filtering on the games end.
I used Gamemaker Studio 2, so this was the best solution I could imagine working in such a short time. Brute force does seem to work sometimes lmao.

Wowza, I love your style here, the double outlines are great for visibility.  The full score of music was something I had yet to see from this jam, and the length was satisfying, especially with the story beats.

As someone who has, himself, been working on a game about swapping between two differently abled protagonists, I can really appreciate the synergy you gave created here.
Great Job!

I really love the way the emergency lights illuminate the character and environment, and the shade of red was a great color choice. I cannot wait for the game to complete! I definatly enjoyed the environment, despite the lack of interactable. I'll be sure to give you a nice rating, us maritime atmospheric horror devs have to stick together lol.

One of the most satisfying entries I've tried! Love the very compressed pixel ratios, and the sound design / little touches really brought the game well together. I can also appreciate the number of levels you got done, felt fleshed out.

The swap mechanic really came into its own for the final puzzle, that was rather satisfying to realize.

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"A tale is not complete without its conclusion, though it isn't always a joyful one. The island is your destination, you'll find your ending there, whatever it may be."

pd: lmao

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This is such a cute little platforming challenge! 
My only major complaint is that I wish there was more. The gravity mechanic seemed promising, but it was over before I could play with it all that much.
Nice little time for sure!

I liked the simple geometric ship designs

Never has a game made me feel such primal fear.

This probably says a lot about our society.

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"Aye, the Sea isn't meant for everyone, she certainly isn't always that inviting. But you had the gusto to try. You may not be one, but you've got the heart of a sailor."

I love the little marshmallow boy!

S

Excellent color choice!

I like your color choices, and Pop is such a funny looking gnome!

Too poor to make a web version, it's rather upsetting.
"Do not answer the Sea Maidens call, as their hearts are hallow and their souls long gone."

I love this little alien dude, silly little fella.Felt just the right amount of challenging.

Been eying you game for a while, the pun is superb!

funny chiptunes and funny dragons!

I love your silly little art style, and the music had my head bopping

Seeing how everyone reacts to me flashing my light on and off at them was funny

those scareltons were scary :(

Silly little test of dexterity

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What a silly little romp! The rocking of the boat effecting the strokes of the brush was rather entertaining!
The idea of a, only at times, illuminated ship at sea is a bit similar to my entry, "La Obscura." Perhaps you might like it!

Good Jam!

Glad to see you guys have luck with securing a publisher. I love seeing all these updates, little and large!

This is beautiful, if just keeps getting better!

Well isn't this a treat! I will most certainly consider a donation to this lovely project, keep it up!

This is amazing news!

Such a great opportunity, I'm sure the final product will flourish.

Congratulations on your Bachelor!

Really excited to finally get another little update. Can't wait to see the next steps this project takes.

Good Luck!

YOU CAN PET THE MUSHROOM! YEAH BABY!

Thanks a bunch!

I'm so glad you guys liked it!

Hey, I loved your game so much that I made a whole video on it! Its my first proper game analysis / Review thingy so it's no magnum opus but I thought you might want to see it! 

Have a wonderful day!