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DUCK WATCH OUT!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #44 | 3.750 | 3.750 |
Art | #104 | 3.750 | 3.750 |
Originality | #218 | 3.250 | 3.250 |
Overall | #234 | 3.292 | 3.292 |
Gameplay | #237 | 2.875 | 2.875 |
Is the graphics 1 bit? | #290 | 4.250 | 4.250 |
Theme | #464 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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12+
Write down what effects you used.
My effect is transparency when the character is hit (implemented by code)
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Comments
Loved the music in this one snd thr charming art style. It was a bit challenging for me in places but that's probably just down to my skill.
Great job
Loved the music in this one snd thr charming art style. It was a bit challenging for me in places but that's probably just down to my skill.
Great job
It's a neat concept for an arcade game. The art and music is pretty cool. The art/UI could use some work though. Both the main menu and the shop screen feel like the emphasis is on everything but the actual buttons, which should be the main focus. I think some clarity is needed. It took me a while to find the buttons on the main menu after all.
For the actual gameplay, it doesn't feel very skill based. Rather how far you get seems to depend entirely on how upgraded you are, which doesn't feel very good. Maybe include either some skill based way to generate money or some basic ability that allows you to do something without using charges of abilities. Also I found that you can push the barrels if you get hit by them when they should probably pass through the player. I imagine this was done to force you to have to jump there to spread out upgrades between jump and shoot, but it just feels kind of weird to have a projectile/damaging thing just hang around.
Great job though, plenty of room to improve and expand on the game!
A very cool game conceptually! I think you really need to make it easier to earn money in general, games like this where you can get as strong as possible thrive on having quick and easy upgrades so that the player can constantly feel short bursts of satisfaction as they keep getting stronger and stronger and stronger. This game should focus less on being challenging and more on offering the player a canvas where they feel as powerful as possible, so I think maybe dropping a coin after every enemy dies would be a good way to achieve this.
On another note, I would highly recommend having a WebGL build for this game to make it a lot more accessible so that many more people can play it! It's not too difficult to make here's a short tutorial video that should tell you everything you need to know in a very clear way!
Why isnt this game rated more often?! Guys, whoever is too lazy to download it - give it try.
The music alone is fun enough to just dance with the duck xD
The art is great, the gameplay is fun, the duck is hilarious!
I feel like make the start a bit more accessible, earning the first money is a bit hard.
Incredible art style and backgrounds. A quite pleasant, memorable experience. This really needs more attention then it is getting!
I love your silly little art style, and the music had my head bopping