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Very strange vibe you had for the whole thing. The singing torches certainly had me intrigued. I do wish we saw more of the story play out or develop outside of the cutscene, as I was rather invested to see where things would go. Even still, the mysterious, ethereal nature also worked.

On another note, our entries have very similar names.
"Luna Obscura"
"La Obscura"
What a happy little coincidence!

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Hahahah we were deciding for the name for quite a while, looking for something that would fit the narrative/style, along with referring to the moon. Ended up being a last-few-minutes choice.

Good to know you were captivated by the story, and atmosphere, that’s what we were counting on!

We did have plans for a longer gameplay, but since we were only two and I’m not a very good programmer, I ended up taking too long to set a lot of the things up, which ended up taking a huuuge bit of my time from modelling and level designing. We are counting on expanding this story through our other games, or by a more “definitive” version of this after the Jam is over. Do consider keeping an eye out for that!