Huzzah, he speaks. Have some news.
- The build that has been up since just after the end of the 1-Bit Clicker Jam has been renamed to indicate that it was made for the clicker jam. You will always be able to download that version for free, no exceptions. I like to think of it as a piece of history to look at, as I work on new builds and new horizons.
- City.Scape() will be growing, with new buildings, foliage, and more. I am already working on a new playable build for internal use, and from that, I will be making a new playable demo build. ETA unknown. It will have xbox 360 controls and an updated UI for mouse control, and it will only be for Windows. 32-bit, naturally.
- Why only Windows? Because Unity's input manager is a potato, and a dead one at that. I have to go sourcing a new input manager, which is a bit much for me right now. (AKA, it potentially costs money, and I'm moving soon.)