I totally agree!
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It took a while to get used to the controls, but once I did the game was quite fun! Its doubly awful that I didn't read the instructions on your game page because I've had a same issue with my game ; people just don't read the instructions. So yea, sorry about that.
I'm not nearly good enough at this type of game to get very far. I beat the first level though. The concept is pretty fun, but micromanaging both ships is very hard (especially with the dual controls part).
We actually thought of that particular softlock. As it says in both the description and the how to play screen, you can stand still nearby for 2 seconds and it gets magnetized towards you so that you can reach it again.
The map is a great idea, and we were going to add one but of course ran out of time. Maybe we'll make a post-jam version IDK.
Rounded corners is a good idea, but IDK how to implement that.
There are 260 total coins in the game, including all the secret areas. There are also 9 trophies to collect, although due to a bug only 8 can be obtained. The two golden trophies are quite tough to get lol. I'm assuming you saw the one in the vault, there are multiple switches that all light up 1 light on the door (that's why it has 6 lights).
Pretty cool game, I like the concept a lot. The way that your gun shoots your balloon is actually a really interesting mechanic. The ship does feel a bit slow at times, I wish there was a way to control it.
The game was pretty cool! I like the main mechanic, it's fun and leads to interesting interactions. The sound effects got annoying, so I ended up having to mute the game. I do think the game would be fun to speedrun.