Hahaha we definitely did that while developing this
Dinosire
Creator of
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Thanks for taking the time to check out our game! Sorry that it sounds like you didn’t have the best time with it. Like I said to another reviewer, difficulty was something we were a little worried about after developing it for so long, but we hoped the chill atmosphere and lack of definite fail state would allow players the mental freedom to experiment and find fun with the physics.
Our goal however was to make a goofy clumsy physics-based game where you pile a bunch of junk in a messy pile, so I think we achieved that goal and I’m really proud of what we’ve made in such a short time (even if it’s a little glitchy haha). Great idea about the ragdoll physics though, that would be awesome!
Thanks for the review! Yeah difficulty was something we were unsure about as we got better at playing it ourselves the more we worked on it. We hoped the chill vibes and lack of solid failure state would make people want to keep trying even if it was harder than we may have intended. Thanks again for taking a look!
WOW! Easy 10/10 game for me, this is incredible, best game of the jam I've played so far! Scaling the window as you explore and then shrinking it back again as you need to race back to the start is so genius! It's so well executed, and looks incredible. I looove the pixel art, the colour palette, the screen shake, everything, so amazing!
Wow super impressive game! I love the total vibe and the music really fits the tone. Really impressive scale of work added in such a short time! Took me a bit to realize just how big some of the towers could get (I thought there was just two sizes), maybe some kind of symbol to mark the size would make that more obvious? I caught on pretty quick though so not a big deal.
Really solid entry, you should be proud of yourselves!