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DefaultHeathen

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A member registered Mar 20, 2020 · View creator page →

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I was rushing to get it before it was taken down but I saw a comment from 2 years ago  ^_^'

When I was a kid, I loved playing the stars arcade cabinet game, that was more of a fixed rail shooter but had all the sounds, the booming sounds.

This is the apex evolution of that! This brings out the inner kid of just flying around in the iconic xwing and being in a mess of a space battle. 

Runs extremely smooth and is just so much fun to replay.

Also, Han must gotten pegged in the face because oh my god.

tl;dr; 10/10 demo, yelling "yahoo" is instinctual when blowing away two tie fighters in two seconds

(2 edits)

WELCOME

This is where you can share your feedback and ask questions to the developer, me! For about the work-in-progress Godot AC130 VR game called "Floating Gun Ship". This is the only real area, where you'll have my attention regarding this game.
I would prefer to leave out the reviews and have it more "game" related. I will also ask to see where the interest is first and will use the response as means of gauging direction with my time. 
If this "forum" gets too unwieldly, I'll make a discord and post the link here.   
If the interest is alive, I'll release a demo where players can play with a (old) gun layout scheme and let the reviews of "bad gam" flow in.
I plan a release something mid to late August.

Video is about the progress from prototype to current, as of posting, progress.


To come:

- 25mm gun

- physically reloading of 25mm and 40mm

- ai movement

- QoL improvements

I'm too smooth brain to figure this out... But it is interesting

Reminds me of how "Stayin alive" was used to teach CPR timing. Thought this beat was better.

Also, you can cheese it by spamming the space bar

"love to get on steam"  feels a lot like "imma return this asap"

doesn't load on mine but thanks for the laugh