Hell yeah, let’s killfiltrate the Not-KKK! Once I realized this is a puzzle game and not a stealth-action game it all clicked. It’s amazing how one tiny variable change (enemies activating when you take a shot) makes such a difference in the player’s head, both in terms of playstyle and ways of seeing the game world.
I felt the pacing was a bit off (some levels were “teaching” me things I already understood), and that the radius at which the Not-Klansmen hear my shots is vague.
Nevertheless, it’s a stylish, extremely satisfying little puzzler. Insane polish considering the timeframe.






















