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Sound and visuals were atmospheric and immersive and there’s genuine tension towards the endgame. Full marks on presentation.

But… I do feel like success is very much dependent on luck: what your board looks like and what utilities you get. I understand that it’s The Point, some desperate death game that’s rigged against you. But that also means I didn’t really feel like playing it more than twice once I “got” the winning strat.

I think it’s a wonderful demo and I’m glad you’re still responding and shitposting down here in the comment section. I just think it needs a bit more complexity and replay value :)

(+1)

this is true